singed rework concept, just to get rid of some of the lame parts of his kit

Hammermancer··1 votes·1,214 views

Ok i know, singed is fine, We all love singed, I just wanted to throw out an idea i had for him that I think could spruce him up

It comes in the form of an ult replacement, a passive upgrade, and a E second cast

Passive: New effect: When singed runs in a single direction for long enough he gains 1Per level plus one to 15 movement speed Best Defense is running away: Singed gains additional defensive stats based on his maximum movement speed

E: Now also applies on hit effects (Namely dead man's plate and iceborn gauntlet) also Singed has a second cast on his E: Which amounts to a shield bash, after singed flips an enemy he can press E again to cast shield bash, this knocks back the enemy, if the enemy hits a wall they are stunned. this applies on hit and spell effects

R: Trip mines: Singed places trip lines which activate to deal damage, singed can place 2 of these per level. the line is visible but barely, they're supposed to be visible yet discrete

Is this bad though? I don't know,

3 Comments

Vesarixx1 votes

R sounds like a worse version of Teemo ult

Hammermancer1 votes

{quoted}

R sounds like a worse version of Teemo ult

yeah i put a lot of power into his base kit so i sorta gave him a shittier ult

I'm thinking maybe the trip wires will last as long as he remains in combat + 4 seconds (Refresh if he remains in combat) and they'll be a cast similar to irelia E, so he sets the line while moving in essence to encourage staying in that dream singed state

JIDF Operative1 votes

I see no reason for his E to apply on hit effects. Currently a portion of singed’s skill ceiling is being able to consistently do the “sky auto attack”. Where you auto the person you flung while they are in mid air.

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