before you post sollutions to the laners taking smite stuff consider the following
What i want to post is just a simple chain reaction made by riots decisions ... one decision pulled another
i consider this important because the first part of solwing the problem is identyfying it
Back in the days jungle was weaker and there was no gromp ... during that time there was one rather popular strategy used by botlane mainly ... they took golems before coming to lane and obtained level 2 much faster with a minor gold lead
this strategy worked only for one team ... since there was no gromp so one team's botlane had nothing to clear before going to lane
riot adressed the issue with unfair strat at the begining of next season ... they increased the jungle power rather hard ... and gave out jungle items to help junglers
this created a big wave of metas flowing around ... and unlike current juungle metas where everything is rather equal ...people just bounce towards more popular or recently changed stuff ... duringthose shady days the metas actualy meant what is simply viable to play
during the tank meta ... fighters or carries were too gold and hp starved to compete ... they were insanely easy to fall off the game and never get up ... their only chance at competing into the game was to never fail in early or mid game ... one failure meant becoming a minion during the fighter meta ... tanks and carries were simply outperformed by fighters in every way ... fighters carried the items and damage thanks to the gold they obtained in the jungle amd thjey could easily exploit any other jungler's weaknesses
then was the carry meta ... feral flare ... killed fast for reasons i believe i dont need to explain
now this is our time ... and things are as follows
- jungle is stil hella hard and it demands a lot to clear
- riot tries to make ever class viable
now riot managed to actualy archieve their goal but there is the problem that people usualy notice this is a ballance issue ... that can explode any patch its fine that laners might get additional item ... but their ballance cant be so strictly tied to the ballance of the entire jungle ... this is just calling for trouble and we see some from patch to patch
riot gave every item the stats that the said class requires to function and created an array of smites that can suit any champions needs
the problem is that junglers cant pay much and need their stuff fast ... so costs are low the flexibility of smite makes it usefull on lane and the items themselves are giving you more stats for lower cost than your normal items ... allowing for some insane power cheese on lanes
the solutions to this problem are as follows
- rework the base of the jungle so it wont require this much power to clear ... so jungelrs can get more normal items that will have the similar cost effectiveness
- give laners certain substitutes to jungle items that could give them additional benefits tied to laning 3)reduce the power of jungle items to undermine their worth compared to lane items
- tweak the jungle items
i personaly prefer the first one ... because it clears the board leaving only riots experience intact ... they are free to base off it recreating jungle propertly ... knowing what causes problems
i dont like the second one because its basicaly a big ballance experiment .. something might blow up and it usualy does
while third one is a nerf to junglers ... its kinda contradcting all the work riot did to make them function
fourth option is again a ballance experiment on a smaller scale ... it affects the subclasses of junglers ... might bring back the old jungel metas ... where cartain stuff just doesnt function in jungle