Evelynn Passive

Rickon Stark··1 votes·295 views

Proccing Evelynn's passive is extremely difficult to do with Hunter's Talisman, which burns minions or monsters overtime, and Sunfire Cape. Walking by a jungle camp and having your passive cancelled for 10+ seconds due to them following you is something unfair. Have her passive not be cancelled by these two.

3 Comments

Ravenhale1 votes

Talisman is not an issue. The DoT happens when you hit a monster. This means you are farming. You don't need your passive while farming.

Sunfire cape is not something to buy while playing Evelynn. Neither is Cinderhulk for that matter. There are better options that work with her kit. Play a different jungler if you want to buy these items.

Rickon Stark1 votes

If you're taking rift scuttler and you see an enemy, you're gonna want to have your passive countdown instead of having to wait 11 seconds. Cinderhulk Evelynn exists, by the way.

Ravenhale1 votes

If it's merely a matter of "seeing" the enemy, you should be able to escape even without your passive. It's never been an issue.

I have played Cinderhulk Evelynn. Cinder/Mallet to be specific. Probably half a dozen times with her. I don't feel as useful as I do when I build these items on Poppy. It's the same reason why I don't play Cinderhulk Nidalee. I have enough junglers in my pool to know which ones I should be picking for certain roles. Tank is not the ideal job for Evelynn.

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