Runes, Runes, Runes, Can We Reform The System
Everything about this thread is going to be frustrating, all i'm asking is try and be helpful. The rune system is something that is frustrating in general, you sink thousands of ip and possibly some rp to stay relevant. We've all gone through it, grinding for the tier 3's to have two full rune pages, which isn't enough obviously, so you go and sink more ip/rp into buying rune pages, which still isn't enough. Any change to the system however, would be very controversial. The past few days i've been focusing on the Tier system and peoples opinions on availability and diversity of runes and would like to list some possible changes. Disclaimer: Almost any change to the rune system that has to do with the changing of price of runes or a change in amount of rune pages would receive a large amount of backlash from players who have undergone the grind for these runes/rune pages. It would result in a large cry for refunds of massive amounts of ip and rp.
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Give the rune system the same ability as the mastery system. The ability to change runes in champ select. With dynamic que's two role system, you may not have the exact rune page for what you are about to get into. What this is asking for is the ability to make/ change runes in your rune pages during champ select just as you can change mastery points in champ select.
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Add new runes. This is pretty straight foward. For the majority of roles everyone has the same rune pages with maybe a difference depending on if the champ is ad or ap obviously. It would be difficult to add new runes that were relevant but would not break the game so this is asking for a lot.
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1 Rune page per champion. This would be a tad controversial. What this suggests is having an individual rune page for each champion. This would help people who forget to change rune pages. It would also help you not have to keep changing rune pages. This would obviously make those who have paid for all 20 rune pages a little angry, but overall it would help the community.
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Make tier 3 runes cheaper/refund tier 1 and 2 purchases. The latter of this option isnt a terrible idea. I mean the runes are cheap as it is and this would be just a little boost to start you off with tier 3's. Now the idea of making tier 3's cheaper is very controversial because well people have spent days grinding to buy their runes. Again this would just aid new players which i'm personally for. While older players who spent time to get the ip to get these runes may be mad, it won't affect them. So i don't see the problem with this personally.
Thoughts and other ideas?
tee that all players have the basic components they need to play