Can we get a stealth based support?
One who helps people escape, disappear, deflect attacks, gathers intel, and destroys enemy wards and traps? AND ISNT CENTERED AROUND HEALING OR SHIELDING
I repeat NO HEALS AND NO SHIELDS on this support
One who helps people escape, disappear, deflect attacks, gathers intel, and destroys enemy wards and traps? AND ISNT CENTERED AROUND HEALING OR SHIELDING
I repeat NO HEALS AND NO SHIELDS on this support
Stealth based characters are so hard to balance and if you have them based on doing things that arent traditional support role things then you are gonna have some really unbalanced shit.
I think thats because every stealth champion is also designed to burst champions down but a stealth support wont do that so long as their damage ratios look like rakkan's .
im all for an new support that isn't a heal or shield bot but, i dont mind things like rakkan passive shield and eve passive hp regen to a specific %
Yeah, the stealth-based support won't burst people down, the person they're supporting will. And that's what's going to make them so hard to balance. The only stealth most champs have is brush, and they're balanced around that. Throw in the ability for anyone to have stealth anywhere, and you're talking seriously broken. Now, if instead they granted camouflage (like Twitch's Q does) and had a way to essentially pull people out of combat, that might work in terms of balance, but I doubt it would be very popular.
camo is good. i recently played dota 2, in it there is a hero named phantom assassin. she has a skill that among other things makes her not show up on the mini map to the enemy team. i feel like is would be a cool thing for a league champion especially a support going on dangerous warding adventures in enemy territory. this way they could ward and roam safely but there is nothing from preventing a champion from spotting them and engaging them so long as their camera is on that champion.
Nice icon btw.
Anyone in camo doesn't show up on mini map...
So sunfire cape eve secret push :)
i think it was seasin 2, eve stacking sunfire (because it was not unique) and going into stealth and just slowily burning someone to death from her 60 sec stealth.
good times
I actually rather like that idea overall. Maybe another Vastaya from the jungle like Nidalee, except they're based on a prey animal instead of a predator? Have their passive keep them from showing up on the minimap except when in combat, give them a couple of tools to support an ally and benefit from it themself (perhaps base it around a mutualistic symbiotic theme?) and an uber-disengage for an ult. I would definitely buy and play someone like that.
camo is good. i recently played dota 2, in it there is a hero named phantom assassin. she has a skill that among other things makes her not show up on the mini map to the enemy team. i feel like is would be a cool thing for a league champion especially a support going on dangerous warding adventures in enemy territory. this way they could ward and roam safely but there is nothing from preventing a champion from spotting them and engaging them so long as their camera is on that champion.
Nice icon btw.
Thank You and that idea seems dope
Although I'm ten thousand percent against adding any more Stealth to league (in fact, as far as I'm concerned the only ones who should have it are
and
, this does actually get my gears turning...
What if, instead of going for a stealth champion, we went for an espionage/trap based champion?
Think about it.
Done and done.
is camo not stealth the only champs with stealth are
(situational)
(lasts for a verry short time until evolve r but then the passive only works while ofc)
(actual bs but he's getting a rework/update in about a year or so) and
(like khazix but now bs since the new buff that extends the duration when she gets a kill allowing her to keep up the stealth as the fight goes on). But there is a handful of camo units such as
and
.
is camo not stealth the only champs with stealth are
![]()
(situational)
(lasts for a verry short time until evolve r but then the passive only works while ofc)
(actual bs but he's getting a rework/update in about a year or so) and
(like khazix but now bs since the new buff that extends the duration when she gets a kill allowing her to keep up the stealth as the fight goes on). But there is a handful of camo units such as
and
.
"Twitch...camo" Yeah.....until he can't auto you from out of sight range I don't consider that camo.
[{quoted}](name=Thresh Outta Fux,realm=NA,application-id=3ErqAdtq,discussion-id=fcE7w3nP,comment-id=000b,timestamp=2018-01-07T01:02:37.730+0000)
Although I'm ten thousand percent against adding any more Stealth to league (in fact, as far as I'm concerned the only ones who should have it are
and
, this does actually get my gears turning...
What if, instead of going for a stealth champion, we went for an espionage/trap based champion?
Think about it.
- Faster movement while not seen by opponents, similar to Evelynn, but applies as soon as you enter UNWARDED brush like Nidalee.
- Sweeper sort of skill on an ability, for finding traps and enemy wards.
- Hack ability, to re-program an enemy trap or ward to work for the other team.
- Steal ability, to steal an enemy (or ally) trap/ward and place in another location.
- Own trap ability, or even make the ^steal^ ability place his/her own traps if a suitable ward/trap is not found at the location.
- And an ultimate. Something like an EMP AoE Silence around himself/herself would work fine. Or even like a global/long range Thresh lantern. He/She ults a spot on the map, and appears there, and can grab his/her ally and forcibly remove them from the area, bringing them back to the initial cast zone. Only one ally per trip.
- And finally, make it a male character with a female voice actress with the /joke of "Traps aren't Gay!"
Done and done.
Problem with this idea is that the support would have NOTHING to offer an ADC outside of clearing/placing/stealing wards. Vision is strong but the ADC would be forced to basically lane themselves while the support just wanders around the map clearing vision the entire game. Can't imagine it'd be that fun being the support either with nothing to defend yourself. And I don't want Twitch-like Ezreal, MF, etc. Then again, if a support could stealth an ally, this could help melee champions like Riven and such go bot lane....But I really don't know if I wanna see everyone get free stealth. That would be extremely frustrating.
dont get me wrong i agree about the whole uninteractive support and that stealth tends to be bad idea but camo works pretty well because you actually have to watch were your going and with twitch unless he ults his aa range is 150 units (or 1-1/2 teemo models) shorter than his camo radius and his ult increases it to were he can auto you from 100 units (or 1 teemo) outside of his radius and even if he goes caps cdr that ult is on 54s cd that you can play around.
dont get me wrong i agree about the whole uninteractive support and that stealth tends to be bad idea but camo works pretty well because you actually have to watch were your going and with twitch unless he ults his aa range is 150 units (or 1-1/2 teemo models) shorter than his camo radius and his ult increases it to were he can auto you from 100 units (or 1 teemo) outside of his radius and even if he goes caps cdr that ult is on 54s cd that you can play around.
54 seconds is a minute....That's less than half of Evelynn's ultimate and her stealth range is so large it takes up nearly a full screen. Also what Twitch goes in without his ulti? Even without his ulti though I've never seen a Twitch BEFORE he auto attacked me.
54 seconds is a minute....That's less than half of Evelynn's ultimate and her stealth range is so large it takes up nearly a full screen. Also what Twitch goes in without his ulti? Even without his ulti though I've never seen a Twitch BEFORE he auto attacked me.
that cd i was talking about is full cdr late game twitch and if you look Evellyn ult cd at max rank full cdr is lower than twitches at 48s all of this not counting things like ultimate hat and the 5% max cdr rune from inspiration also twitch and evellynns camo circle are the same size. Now i could understand if you argue that evelynn being melee she should have a smaller circle until you realize that she can charm you from out side her stealth radius while also reduces (not giving her the ability to ignore your magic resist but instead reducing your mr) by 35% allowing all ap damage dealers to get a free void staff of magic pen. but then you could say something about the indicator or that her q can be body blocked, and your right until her second q proc that passes through enemies hits you and you still get charmed and still loose mr as she proceeds to e/r you into none existance and if she does kill you she immidiately goes back into camo, p.s. her q,e and r all do aoe damage and she is an assassin so just like with twitch if there is proper follow up she will sneak up behind you one shot all your carries before proceeding to lash all your tanks to death, and if she fails an ingage unlike twitch who is just screwed she has a blink with invulnerability frames and her mini warmogs tied to her passive so that she can try again in 5s when shes back at full hp.
now i get that twitch is strong but its not just his kit its everything from new runes, quicker access to late game items, and the overall faster progressions of games that allow hyper carries like twitch and vayne who unless you fed them super hard in laning phase where nothing but low damage or short ranged adcs that struggled early, but now with games lasting shorter if you mess up once in lane they can take your tower, which snowballs to a dragon/herald and now that that first towers gone there free to roam and get cheese kills on your teammates who didn't see the mia ping.
that cd i was talking about is full cdr late game twitch and if you look Evellyn ult cd at max rank full cdr is lower than twitches at 48s all of this not counting things like ultimate hat and the 5% max cdr rune from inspiration also twitch and evellynns camo circle are the same size. Now i could understand if you argue that evelynn being melee she should have a smaller circle until you realize that she can charm you from out side her stealth radius while also reduces (not giving her the ability to ignore your magic resist but instead reducing your mr) by 35% allowing all ap damage dealers to get a free void staff of magic pen. but then you could say something about the indicator or that her q can be body blocked, and your right until her second q proc that passes through enemies hits you and you still get charmed and still loose mr as she proceeds to e/r you into none existance and if she does kill you she immidiately goes back into camo, p.s. her q,e and r all do aoe damage and she is an assassin so just like with twitch if there is proper follow up she will sneak up behind you one shot all your carries before proceeding to lash all your tanks to death, and if she fails an ingage unlike twitch who is just screwed she has a blink with invulnerability frames and her mini warmogs tied to her passive so that she can try again in 5s when shes back at full hp.
now i get that twitch is strong but its not just his kit its everything from new runes, quicker access to late game items, and the overall faster progressions of games that allow hyper carries like twitch and vayne who unless you fed them super hard in laning phase where nothing but low damage or short ranged adcs that struggled early, but now with games lasting shorter if you mess up once in lane they can take your tower, which snowballs to a dragon/herald and now that that first towers gone there free to roam and get cheese kills on your teammates who didn't see the mia ping.
While she can charm outside her circle, it can be body blocked, minion blocked, etc. And yes, her spikes CAN charm someone, but doing that reduces her damage against them and also her spikes go in a straight line behind wherever she's aiming. Not that hard to move out of the way. He also was strong before Runes Reforged. Some of his contestors took the limelight and made him weaker but he was strong long before runes reforged.
Could have some way of disrupting/tampering/hacking buffs so they don't give buffs to the enemy but extend it if you kill it.
Could have some way of disrupting/tampering/hacking buffs so they don't give buffs to the enemy but extend it if you kill it.
Talking about Blue/Red jungle buffs? Or buffs that champions use?
Like, perhaps a part of a passive where if an enemy champion buffs one of their allies, he also receives the buff?
I dunno about jungle, that would be incredibly OP early game if he could just negate your first blue/red as a jungler. Or if he could take/copy Dragon/Baron buffs.
It would be interesting if he could copy buffs... That way he would get a bonus, and the enemy team would still get their bonus.
[{quoted}](name=Thresh Outta Fux,realm=NA,application-id=3ErqAdtq,discussion-id=fcE7w3nP,comment-id=000b,timestamp=2018-01-07T01:02:37.730+0000)
Although I'm ten thousand percent against adding any more Stealth to league (in fact, as far as I'm concerned the only ones who should have it are
and
, this does actually get my gears turning...
What if, instead of going for a stealth champion, we went for an espionage/trap based champion?
Think about it.
- Faster movement while not seen by opponents, similar to Evelynn, but applies as soon as you enter UNWARDED brush like Nidalee.
- Sweeper sort of skill on an ability, for finding traps and enemy wards.
- Hack ability, to re-program an enemy trap or ward to work for the other team.
- Steal ability, to steal an enemy (or ally) trap/ward and place in another location.
- Own trap ability, or even make the ^steal^ ability place his/her own traps if a suitable ward/trap is not found at the location.
- And an ultimate. Something like an EMP AoE Silence around himself/herself would work fine. Or even like a global/long range Thresh lantern. He/She ults a spot on the map, and appears there, and can grab his/her ally and forcibly remove them from the area, bringing them back to the initial cast zone. Only one ally per trip.
- And finally, make it a male character with a female voice actress with the /joke of "Traps aren't Gay!"
Done and done.
Dope character but I want my support stealth character
Dope character but I want my support stealth character
But your support stealth character is going to be like
.
Only instead of breaking items, he/she will just break entire champions. :(
And then, the amount of champions broken BY <stealthsupport.name> will be so large that players will either be forced to select 5 out of the vast number of abusers, or just perma-ban <stealthsupport.name>.
I can't rely on my teammates to properly ban the champs he/she would break, so I'd logically just ban him/her every game.
Play AP shaco support.
Good idea, but it would probably be a roamer like Bard.
I nominate CertainlyT as design lead.
Roamer like bard. Not "Secretly going to be the secondary Jungler, and roam map leaving the ADC to bot alone" like bard.
no, that sounds like bard.
I like the Idea so let's see what our objectives are srry if this is all over the place but Im kind of writing on the fly here
This champ needs to be
Stealth based
not have much damage because they are supp
Have utility to offset no dmg
do support stuff
This champ does not need to be
invisible enchanter
assasin
solo laner
So most champs kits are tied into the character itself (kindred hunts souls so her passive, fiddle is a scarecrow he has a fear,etc.) So im thinking this champ is like a guardian angel seen only to the one it protects kind of like angels in the outfield(and for gameplay purposes seen by allies) Im thinking the passive has to do with binding to the champ of your choice like kalista it would also be a double passive that grants an aura the aura is visible to enemies because counterplay, so they can see when you are near and when u are near the aura grants something cool.
So supps do(or rather should) a fair amount of warding so obviously a supp champ should have a kit that allows them to stealthily place wards in places other champs wouldn't be able to I suggest a toggle stealth not activated like shaco or twitch and not proximity based like twitch or eve but again our champ doesn't deal damage. The counterplay to this stealth we can make a number of things but for the purpose of my vision I want it to be toggle and Id say counterplay would be slowed movement speed and in this form You cannot attack enemies at all and upon leaving this form enemies are granted vision of you and you still cant use abilities for an amount of time after leaving stealth(either that or less complicated we can make the mana cost per second rlly high)
Now I know op said no heals or shields and I even said we dont wasnt an invisible soroka in lane but Im gnna bend that here because a champ wth no dmg. heals, or shields doesn't have many avenues,
I have to go but I'll maybe pick this idea up when i return please join me in brainstorming this stealthy support's kit.
[{quoted}](name=Iffy Jarl,realm=NA,application-id=3ErqAdtq,discussion-id=fcE7w3nP,comment-id=000a,timestamp=2018-01-07T00:21:17.726+0000)
I like the Idea so let's see what our objectives are srry if this is all over the place but Im kind of writing on the fly here
This champ needs to be
Stealth based
not have much damage because they are supp
Have utility to offset no dmg
do support stuff
This champ does not need to be
invisible enchanter
assasin
solo laner
So most champs kits are tied into the character itself (kindred hunts souls so her passive, fiddle is a scarecrow he has a fear,etc.) So im thinking this champ is like a guardian angel seen only to the one it protects kind of like angels in the outfield(and for gameplay purposes seen by allies) Im thinking the passive has to do with binding to the champ of your choice like kalista it would also be a double passive that grants an aura the aura is visible to enemies because counterplay, so they can see when you are near and when u are near the aura grants something cool.
So supps do(or rather should) a fair amount of warding so obviously a supp champ should have a kit that allows them to stealthily place wards in places other champs wouldn't be able to I suggest a toggle stealth not activated like shaco or twitch and not proximity based like twitch or eve but again our champ doesn't deal damage. The counterplay to this stealth we can make a number of things but for the purpose of my vision I want it to be toggle and Id say counterplay would be slowed movement speed and in this form You cannot attack enemies at all and upon leaving this form enemies are granted vision of you and you still cant use abilities for an amount of time after leaving stealth(either that or less complicated we can make the mana cost per second rlly high)
Now I know op said no heals or shields and I even said we dont wasnt an invisible soroka in lane but Im gnna bend that here because a champ wth no dmg. heals, or shields doesn't have many avenues,
I have to go but I'll maybe pick this idea up when i return please join me in brainstorming this stealthy support's kit.
Perfect, also my pc died when I made this post so I couldn't respond to any of these posts until now
Stealth is cancer no matter what in LOL.
NO more stealth mechanics
I like it, but they would have to have some serious weaknesses if they are able to do all of that and be stealthed. Making another champion disappear is an interesting thought but a very dangerous one too. Imagine if say
or
had a stealth mechanic.
support
IT
WOULD
BE
BROKEN
IF
ADC
COULD
JUST
GO
OUT
OF
STEALTH
AND
MURDER
EVERYBODY
RIGHT?
IT
WOULD
BE
BROKEN
IF
ADC
COULD
JUST
GO
OUT
OF
STEALTH
AND
MURDER
EVERYBODY
RIGHT?
I'm not the one who made adv broken
Chill bruh, I'm from Memes & Games. I personally like the idea, but what Gameplay would be without toxicity... Still the idea of Dariuses and Garens appearing out of stealth and dunking you with full lethality seams neat.[slayer-pantheon-thumbs]
Interesting idea, any concepts for abilities?
[{quoted}](name=Buildermann 13,realm=NA,application-id=3ErqAdtq,discussion-id=fcE7w3nP,comment-id=0000,timestamp=2018-01-06T20:51:00.324+0000)
Interesting idea, any concepts for abilities?
Nope I was just tossing this idea out there, I also don't want this character to be doing damage outside of reflecting attacks back
Remember, that champions that lack shields and heals, or lack immense crowd control, TEND to just go into other lanes more commonly.
As a support main i love this idea though.
[{quoted}](name=Professor Ward,realm=NA,application-id=3ErqAdtq,discussion-id=fcE7w3nP,comment-id=000f,timestamp=2018-01-07T03:33:38.041+0000)
Remember, that champions that lack shields and heals, or lack immense crowd control, TEND to just go into other lanes more commonly.
As a support main i love this idea though.
As long as riot doesn't give this character damage and makes sure they stay support its all good
In a game where people hate every support that can actually do something besides being a wardbot? Dream on. As soon as a support has any impact on the game, the community will cry for nerfs
Uhhhhhhhh.....No.
Sorry, but Stealth needs to go away completely. Either that, or buff vision.
Teemo
There is actually a Hero similar to your idea in Vainglory. I'll list his ability page here: https://www.vainglorygame.com/news/flicker-abilities-splash-art-revealed/
He can grant a short global stealth to his entire team, which I think is pretty neat, and he revolves around harassment tactics from brush. Global teamwide stealth may be a bit much for a game like league, but it is an interesting concept nonetheless.
There is actually a Hero similar to your idea in Vainglory. I'll list his ability page here: https://www.vainglorygame.com/news/flicker-abilities-splash-art-revealed/
He can grant a short global stealth to his entire team, which I think is pretty neat, and he revolves around harassment tactics from brush. Global teamwide stealth may be a bit much for a game like league, but it is an interesting concept nonetheless.
Time to reinstall that game LOL
A stealth support sounds like an awesome idea (or camouflage which is usually more fair)
My question is do they stealth themselves or allies? Both have some potential. Personally think they should stealth themselves only (I imagine a lot of abuse cases with stealth on anyone.) I imagine someone that plays like evelynn but with a focus on disruption opposed to assassination.
A stealth support sounds like an awesome idea (or camouflage which is usually more fair)
My question is do they stealth themselves or allies? Both have some potential. Personally think they should stealth themselves only (I imagine a lot of abuse cases with stealth on anyone.) I imagine someone that plays like evelynn but with a focus on disruption opposed to assassination.
They can stealth themselves and one other person
I think it would HAVE to be some kind of enchanter (meaning either having a shield or heal) because if it's strength instead was strong cc, than that would be frustrating to play against (imagine getting roamed on and getting stunned from stealth-- ugh). Also, I don't think the champ would be any good if all it was good at was deflecting attacks, gathering intel, and disabling traps. That being said, I do think a stealth support would be a fun idea though-- it would just need some creative ideas for what kind of utility it would provide.
GOD I LOVE STEALTH PLEASE ADD MORE STEALTH CHAMPIONS TO THIS FUCKING GAME ITS NOT AS IF ITS NOT A SHITHOLE FULL OF INVISIBLE CHAMPIONS THAT JUST KILL YOU WHEN THEY LEAVE STEALTH IN 0.75S BUT LETS ADD MORE TO FUCK UP THINGS, AND MAKE SURE THAT CONTROL WARD ONLY REVEALS THE WORTHLESS SILOUTTE OF THE CHARACTER SO THERE IS ABSOLUTELY NO COUNTERPLAY
GOD I LOVE STEALTH PLEASE ADD MORE STEALTH CHAMPIONS TO THIS FUCKING GAME ITS NOT AS IF ITS NOT A SHITHOLE FULL OF INVISIBLE CHAMPIONS THAT JUST KILL YOU WHEN THEY LEAVE STEALTH IN 0.75S BUT LETS ADD MORE TO FUCK UP THINGS, AND MAKE SURE THAT CONTROL WARD ONLY REVEALS THE WORTHLESS SILOUTTE OF THE CHARACTER SO THERE IS ABSOLUTELY NO COUNTERPLAY
Teemo shaco eve rengar teemo twitch talon alkali in a game with nearly 200 characters possibly more I didn't count specifically
You're bitching that there are too many? Go fuck yourself
I thought you were gonna talk about a support that stealthily buffs their allies and that shit sounds bomb as fuck
[{quoted}](name=Hello I am Bird,realm=NA,application-id=3ErqAdtq,discussion-id=fcE7w3nP,comment-id=0033,timestamp=2018-01-08T07:26:35.480+0000)
I thought you were gonna talk about a support that stealthily buffs their allies and that shit sounds bomb as fuck
That would actually be lit
Just steal the old Cabbot character from evolve one then. Aoe stealth to team, ranged auto attack, a dust cloud to reveal an area on the map/stealthed enemies, and a damage amp that allows allies to do more damage to an amped enemy.
Just steal the old Cabbot character from evolve one then. Aoe stealth to team, ranged auto attack, a dust cloud to reveal an area on the map/stealthed enemies, and a damage amp that allows allies to do more damage to an amped enemy.
Fire idea... I wish the devs didn't kill the game though
As a former support main, I can tell you that some form of shielding OR healing is essential to supporting a team. Stealth would be something new, but it still needs some sort of traditional support potential to be effective. If it didn't you'd end up with a champ that can't support as well as other champions like Thresh, Janna, Leona, or even Nautilus. The reason Nautilus and Leona are effective without a heal or shield for their team is because they have too much cc and tankiness to not pay attention to. If this champion doesn't have tankiness and cc then all you need to do is blow them up and the enemy adc is short a support and they don't have the stealth advantage anymore. If the champion has too much stealth and no heal or shield then they become an assassin without enough damage. If they have not enough stealth and a shield or heal then the stealth becomes a useless gimmick. Don't get me wrong it's a good idea and it can be done, but it needs to have the characteristic traits of a support as well, and they need to balance the stealth and heal/shield in order to be useful without being broken.