"We'll make everything on the AD itemization changes based around crits, that'll be nice!" - Riot
Except there is one ADC that doesn't benefit from this at all...
.
.
.
.
.
.
.
.
.
.
.

As you know, most Ezreal builds nowadays don't even include crits, except maybe the small 10% from
. Ezreal really scales poorly with crits, as:
- Mystic Shot, his main damage spell, doesn't crit at all.
- Has a relatively short range
- Usually wants to poke instead of all-in, so builds around his Q poke are much better
- No
means less mana, so you have to manage your mana. - Ezreal scales with raw AD way better than crits.
Seriously, even
which is an item that was perfectly and specifically made for AD casters such as Ezreal is getting changed around critical chances, which is really hurting Ezreal a lot. Plus, he doesn't even get a small rework or a change to his kit, since the lastest Essence Flux nerf (attack speed slow removal) really trashed the spell for AD Ezreal. Yes, he got the .5 Bonus AD ratio on his E, but that doesn't solve the problem that he still has a spell that doesn't do shit for him AND all the itemization around him needs to have crits builds in order to be effective.
Is Riot really going to ignore Ezreal like that? He'll be one of trashest ADC out here after the changes and the only reason to pick him right now is for his safety, but it doesn't mean shit when you can't do shit anymore since ALL of the current ADC items are being built around crits, which Ezreal scales poorly off.
Any thoughts on this Riot?