nautilus is too big and too tanky for a running adc

Holomovement·6/29/2015, 2:36:15 AM·1 votes·1,279 views

As an adc, when you're getting chased by a bruiser or tank in a team fight, you dont worry about the enemy carries...you just hit the tank/bruiser and try and outrun/juke/poke around him til they leave you, and then you can try hitting carries. but this isnt the case with nautilus, hes SO fucking big i cant just juke him or try and sneak skill shots behind him cause hes too fucking big. AND he's INSANE tanky, i dont think i've ever seen more tankiness in my 5 years of playing...the best part is he's a support, ROFL. So the ads just stuck with this big fuck chasing him, and he cant do anything about him, his autos are barely tickling him. He desperately needs a nerf as fast as possible.

3 Comments

Dark Nephthys6/29/2015, 2:46:55 AM2 votes

Nautilus actually isn't a support, he's just a tank, usually in the Jungle. People are just playing him as a support since he can work as a support due to his insane amount of CC/Peel and how tanky he is. Personally, I think he's alright since one of his main CC skills is his kind of slow hook that can be dodged. I know his Ult is annoying, but it's also one of the few good CCs to use against Kalista and maybe that is also why people like him.

7ha7guy7776/29/2015, 3:09:58 AM1 votes

Ever since A New Dawn, some people have wanted Naut to be BIGGER considering how small he is compared to how massive he was in the cinematic.