So WHEN exactly are we gonna help Karma?
I'd love for her to not be straight garbage anymore...
I'd love for her to not be straight garbage anymore...
Yes let’s allow another point and click shield support to join the meta!!!
Fix shields before we fix karma and it’s fine.
...but the TANK supports are meta atm?
And Janna/lulu :)
But the rest of the enchanters aren't nearly as problematic as those two, ESPECIALLY Karma. Like I legit don't remember the last time I saw a Karma, pro or soloqueue, she needs some help.
[{quoted}](name=Milton Fletcher,realm=NA,application-id=3ErqAdtq,discussion-id=fMMMdL1e,comment-id=000000000000,timestamp=2018-03-06T06:19:09.783+0000)
And Janna/lulu :)
Actually my bae
Is above lulu atm somehow. LuLu is actually nuts still.
"she needs a rework" So when ever riot gets around to doing it so probably 6 years at their rate. How long did irellia need one? and were just getting around to it.
help? help karma get nerfed to the ground you mean? shes way too op atm..... high damage high cc high defence high mobility
its time she got a damage nerf and asap.
Damage: Pretty good at the start until she gets out scaled by everyone (except certain champs) who get their ult at level 6.
CC: Its meh to okayish considering her only consistent cc is in a form of a slow that's on a skillshot, rarely does she get her snare off.
Defense/Mobility: Shield is pretty decent in all-game round, with the right items can be good with the team speed boost and with shielding gives it a nice touch when Karma decides to use it if she hasn't used her ult for something else at the time.
Damage: Pretty good at the start until she gets out scaled by everyone (except certain champs) who get their ult at level 6.
CC: Its meh to okayish considering her only consistent cc is in a form of a slow that's on a skillshot, rarely does she get her snare off.
Defense/Mobility: Shield is pretty decent in all-game round, with the right items can be good with the team speed boost and with shielding gives it a nice touch when Karma decides to use it if she hasn't used her ult for something else at the time.
its her high damaging spammable Q and her shield in combination thats too much.
Her damage is only consistently high if she was able to successfully push the enemy laner out of their lane and made them fall behind in both level and gold, allowing her to get far ahead in both items and level. As for her shield, Riot made it relevant almost regardless of Karma has for items as long as she meets certain minimums ap requirements at each stage of the game. Karma's damage falls off heavily after the mid-game point, around level 13 where most champions ultimate provide more potential than Karma's kit can provide since she doesn't have a real impactful ultimate at that point of the game. That's why her winrates just dive off a cliff because her strength lies early on into the match.
Her damage is only consistently high if she was able to successfully push the enemy laner out of their lane and made them fall behind in both level and gold, allowing her to get far ahead in both items and level. As for her shield, Riot made it relevant almost regardless of Karma has for items as long as she meets certain minimums ap requirements at each stage of the game. Karma's damage falls off heavily after the mid-game point, around level 13 where most champions ultimate provide more potential than Karma's kit can provide since she doesn't have a real impactful ultimate at that point of the game. That's why her winrates just dive off a cliff because her strength lies early on into the match.
shes pretty consistent throughout the entire game....
To makes things a bit clear from my point of view, I haven't played this game in over a year, but have been keeping tabs on the game so when I return, I'd at least be informed. As far as I know when it comes to Karma, not a lot has changed outside of two perks she would always run. So maybe there's something I'm not seeing from your point of view, but my assumption would be Karma should ideally be playing the same where she was when I left the game.
To makes things a bit clear from my point of view, I haven't played this game in over a year, but have been keeping tabs on the game so when I return, I'd at least be informed. As far as I know when it comes to Karma, not a lot has changed outside of two perks she would always run. So maybe there's something I'm not seeing from your point of view, but my assumption would be Karma should ideally be playing the same where she was when I left the game.
Go watch SRO play
tank top, dive a
under tower and leave with almost half health...then come back and tell me
is garbage.
things like this.
i faced many karma's, and i can tell you shes a monster, from early to late she does massive damage, and on top defends herself with her shield and on top of that can run away real fast, she has an overloaded kit. she can even stun by just following, shes lethal in 1vs1 and can easy poke groups with high damage.
i hear people complain about karma both ways doesnt that mean she is balanced?
For her main role, support, she's a 46-ish% win rate champ.
As far as her main role goes...she just sucks.
I'd like to post a thread to elaborate on this topic and explain why she needs work... but I can tell I'm gonna be downvoted and dismissed just like this lol
Some champs get to be loved by the boards.
Karma is NOT one of them.
I've come to realise this, sad really.
Go watch SRO play
tank top, dive a
under tower and leave with almost half health...then come back and tell me
is garbage.