master yi......

Zanader··4 votes·1,916 views

so WHY the fuck does hes retarded wuju style give him TRUE DAMGE like what idiot on your team decided that giving master yi true damage is a good thing like seriously give me the name of the person who came up with it so i can beat hes head in cause fuck you seriously

27 Comments

RenownedWheat424 votes

Good lord, calm down mate.

SEKAI3 votes

The vast majority of a Yi's damage will be physical (just yesterday or something, someone complained exactly the same thing as you are doing now, and a quick trip to his match history revealed that out of the 220k total damage the alleged "too much true damage Yi" had dealt after successfully becoming very fed in that match, only like 28k which is about 1/10 of the total damage dealt was true damage). The true damage is only there to make sure he scales harder as he's a hypercarry, otherwise it itself doesn't pose that much threat without some feeds in arrangement.

Hell, Cho and Darius both have true damage nuke, and Vayne having %HP-scaling true damage AA proc that doesn't even have CD like Yi's. I'm fairly sure Yi's AD scaling/dependent and CD bound true damage that when used, will temporarily sacrifice the Wuju Style's passive during cooldown, is really not anywhere close to the big deal you want to make it out as.

Seriously, Yi has no CC in his kit, outright none, zero, neh, nada. He has insane CD that requires him to chase after enemies like a mad man in order to use them in meaningful frequencies. He's so unsafe that he has no second chances and when he's caught by any hard CC, he's dead, no escape spells (because 1. his "escape" is just a very situational use of his only engage tool and 2. his only natural sustain also roots him and only heals over channel). He's so squishy, but relies are building damage to do anything because no CC, no external utility. Etc etc etc.

Yi is considered objectively shit beyond the very bottom of the elo ladder for a reason. Calm down, and remember to throw a CC that isn't a slow to his general direction, and have some general competence in terms of game sense, that's all you need to deny him.

Zanader2 votes

1 simply cc him and deal with him is not that simple when he also has a team who needs to be dealt with at the same fucking time so okay we cc and kill him woo so what do we do now with the rest of the enemy team?

2 thank to hes fucking new true damage he don't need to build armor pen or lethatly so whats hes only issue then oh yeah hp and how does he deal with that? oh yeah he get the new jungle item that deals hp% and ofc blade of the ruined king boom so tanks so in my case as a tank player there is nothing i can build to stop him from melting my hp in 2 seconds yay

SEKAI3 votes

{quoted}

1 simply cc him and deal with him is not that simple when he also has a team who needs to be dealt with at the same fucking time so okay we cc and kill him woo so what do we do now with the rest of the enemy team?

No, precisely he's designed to be THE hypercarry.

Unless you for whatever reason has dragged the game into the super late game, or that you've fed HARD incredibly early, which in these cases you deserve to get your ass whipped by Master Yi, otherwise in general cases there are only 2 instances one needs to watch out for when there's a Yi on enemy team.

  1. The Yi himself is a threat, because he's hugged all the resources on the enemy team.
  2. The Yi himself is not a threat, because he'd distributed the resources.

The thing about Yi is that, he has no CC or any innate presence such as early game damage, the only thing he has up his sleeve is potential damage. So for him to actually be a threat, he himself has to be fed, which often comes at the expense of hugging most of the resources, which in that case his team wouldn't be posing much of a fight. Otherwise, then he wouldn't be much of a threat himself besides being a nuisance, while his team would be more capable. The 2 scenarios above could be considered mutually exclusive in general.

If the Yi is personally coming around to behead all of you, it falls under scenario 1. Then focus him. Otherwise, you have someone else to prioritise.

2 thank to hes fucking new true damage he don't need to build armor pen or lethatly so whats hes only issue then oh yeah hp and how does he deal with that? oh yeah he get the new jungle item that deals hp% and ofc blade of the ruined king boom so tanks so in my case as a tank player there is nothing i can build to stop him from melting my hp in 2 seconds yay

Didn't I just tell you that there are champs with TRUE DAMAGE NUKE in their kits?

Didn't I just tell you there are champs with BETTER TRUE DAMAGE PASSIVE than Yi?

Didn't I just tell you Yi's true damage is AD scaling, so he HAS TO GET FED before actually having the said true damage proc?

Didn't I just tell you Yi's true damage HAS A CD, and he'd also lose his E's normal passive temporarily if the active goes on CD?

Didn't I just tell you that in a case study of an extremely fed Yi who'd managed to deal over 220k damage in a match, only 28k, about 1/10 of the former number, is true damage? Do you know how small 1/10 of a cake is in comparison to the total cake itself?

Didn't I just tell you THE REST OF YI'S KIT and how situational and fiddly of a pick he is if one wants to reach success with him?

Didn't I just tell you that he's considered a SHIT pick in almost anywhere?

............

Also no, tanks and Yi coexists just fine. Tanks destroy Yi early, Yi destroys tanks in mid-late game. It's fair. I mean, if you're complaining about BotRK, Yi isn't the only customer in that regard, and there are champs who are far deadlier when they get their hands on BotRK such as Twitch and Vayne. If you're exclusively talking about Yi's true damage on E, then we've shown that, it's a relative minor player for all its worth, his real power is in Q and R.

Zanader1 votes

so what if there are better true damage in the game its still true damage its still cancerous as fuck yes it 5 second he gets of true damage which maybe sound short but with hes general attack speed + ulti those 5 second is more then enough of him abuse the no damage loss he get from hes opponents armor cause he will always have item 1419 item 3153 so again dealing true damage + hp% damage at the same time for even more unbalance and just cause hes a shit pick does NOT justify the unfairness of him having true damage

SEKAI1 votes

{quoted}

so what if there are better true damage in the game its still true damage its still cancerous as fuck yes it 5 second he gets of true damage which maybe sound short but with hes general attack speed + ulti those 5 second is more then enough of him abuse the no damage loss he get from hes opponents armor cause he will always have item 1419 item 3153 so again dealing true damage + hp% damage at the same time for even more unbalance and just cause hes a shit pick does NOT justify the unfairness of him having true damage

First of all, this argument doesn't make muchs sense, because item balance and champ balance while related, they are not equivalent. The %HP damage Yi can gain is something out of his control and is not in any way, shape, or form dependent on him, as anyone can get those items and benefit from identical effects (many do, and use it better than Yi such as Twitch and Vayne and Shyv, but I don't see you complaining about them, especially Twitch and Shyv), so that part is a strictly item balancing issue that has very little to do with champ balance.

But we can talk about the parts that are indeed connected, to Yi's true damage specifically, because that's your argument after all, and I will show that you're massively over-exaggerating how much "free damage", should we say, Yi gets from his true damage buff.

Let's do some basic arithmetic:

Here's the basic background-

Wuju Style COOLDOWN: 18 / 17 / 16 / 15 / 14 Passive: Master Yi gains 10% AD as bonus attack damage while Wuju Style is not on cooldown. Active: Master Yi's basic attacks deal bonus true damage for 5 seconds. True Damage: 14 / 23 / 32 / 41 / 50 (+ 25% bonus AD)

.......

Bloodrazor +50% attack speed

.......

Blade of the Ruined King +25% attack speed +40 attack damage +15% life steal

With this in mind, Yi will get a total of 50+(40/4) = 60 true damage at level 13 and above (people usually level E second) PER STRIKE.

By level 18, Yi's attack speed is given as 0.679 (+ 34%)

With the 2 items the bonus AS is given as: 34%+50%+25% = 109%

Assume no other factors but his base and those 2 items, Yi's AS should calculate to be: 0.679+(0.679*109%) = 1.41911. So at level 18 and with those 2 items, Yi should attack 1.41911 times per second

Let's assume Yi spends 1/3 of the game time actually hitting something, a logical guess.

Each game lasts about 25min on average last time I checked. So thats 25x60 = 1500 seconds. And (1/3)x1500 = 500. So let's say Yi spends 500 seconds per game actually hitting something.

Since E couldn't possibly be on all the time, so let's calculate that.

Let's assume max E's CD, whatever, and assume the player exhausts the cycle to the fullest because whatever. A cycle of E's active needs 19 seconds to finish. So at most there are 1500/19 = 78.95 cycles. Or let's say 79 cycles.

Let's here assume the player attacks things CONSTANTLY throughout the entire game, nonstop.

Only 5 seconds of each cycle has the true damage bonus, so that's 5x79 = 395 seconds of true damage at maximum.

So we have: 60x395x1.41911x(4/3) = 44843.876 bonus true damage (the 4/3 is from passive)

AND I'M NOT EVEN INCLUDING THE BONUS PHYSICAL DAMAGE HE'D LOST DUE TO E'S CD!!!!!!!1

We can do that right now using the same flow of calculation: Yi's E passive damage would be a 40x0.1 = 4 bonus AD per strike.

Going by the previous calculation: (19-5)x79 = 1106 seconds of lost potential bonus AD.

So 4x1106x1.41911x(4/3) = 8370.86 bonus AD lost.

So the net gain is => 44843.876 bonus true damage, 8370.86 bonus AD lost.

THAT IS IF WE IGNORE ALL THE ASPECTS OF LEVELING AND ASSUME THAT YI IS BOTH CYCLING THROUGH THE E AS FAST AS HE CAN, ATTACKING NONSTOP THROUGHOUT THE GAME, IS MAX LEVEL AND HAVE THOSE 2 ITEMS AT THE VERY START OF THE GAME.

Realistically speaking, the number is only going to be a small fraction of that. Again, we've calculated that number from many impossible settings and silly assumptions along the way just trying to bump it as high as possible, and it's not even that high.

Do you think that gonna be a "too high true damage" in a practical setting?

EDIT: There may be calculation error in there, obviously there will be. But the point should still stand.

Commando Yi2 votes

{quoted}

1 simply cc him and deal with him is not that simple when he also has a team who needs to be dealt with at the same fucking time so okay we cc and kill him woo so what do we do now with the rest of the enemy team?

2 thank to hes fucking new true damage he don't need to build armor pen or lethatly so whats hes only issue then oh yeah hp and how does he deal with that? oh yeah he get the new jungle item that deals hp% and ofc blade of the ruined king boom so tanks so in my case as a tank player there is nothing i can build to stop him from melting my hp in 2 seconds yay

no really, just cc him https://i.giphy.com/3ohzdGrJgvSCC0hyWQ.gif

Zanader2 votes

you know how fun it is playing a tank with over 400 armor and still die in 2 second cause of bullshit ass true damage yi?

FiddlesOnTheRoof2 votes

1/10? he did 280k in a game? that sounds unlikely

SEKAI2 votes

{quoted}

1/10? he did 280k in a game? that sounds unlikely

He did 223k I think, I just did a very rough rounding to 1/10. It's actually more like 1/8, but the point is very much the same.

FiddlesOnTheRoof1 votes

I've been playing this game for five years and I've only seen damage over 100k two or three times. I'm calling bs on him being over 200k.

SEKAI1 votes

{quoted}

I've been playing this game for five years and I've only seen damage over 100k two or three times. I'm calling bs on him being over 200k.

This is total damage dealt we're talking about, not damage dealt to champions, in case there has been a misinterpretation because 200k+ total damage dealt is very much achievable.

And why would I lie about that, here's the match I was talking about:

http://matchhistory.na.leagueoflegends.com/en/#match-details/NA1/2478496102/39828485?tab=stats

Mastery Yi - total damage dealt = 223.6k (he was 24/8/11, up against a team where 4/5 people didn't know what they should do and had ended the match with 10+ deaths where 2 rivaled 16, hence why I said "very fed")

Hell, this is the thread I was talking about too, where the OP complained about exactly the same thing as the OP of this one:

https://boards.na.leagueoflegends.com/en/c/gameplay-balance/hEsUsmvk-fuckign-gut-master-yi-already

FiddlesOnTheRoof2 votes

My fault for making the assumption that you were talking about damage dealt to champions. I see total damage dealt as irrelevant, but that doesn't mean anyone else does. I apologize for being presumptuous.

SEKAI1 votes

{quoted}

My fault for making the assumption that you were talking about damage dealt to champions. I see total damage dealt as irrelevant, but that doesn't mean anyone else does. I apologize for being presumptuous.

DW.

If you're looking for damage dealt to champs, the guy did 8.4k true damage out of his whole 46.4k damage dealt to champions, so yeah the point still stands (that Yi's true damage really isn't that big of an issue or something) but hey.

Anyway, tis cool.

Zanader2 votes

explain why the FUCK giving TRUE DAMAGE to MASTER YI is in any way shape or form a good and smart idea? explain that shit

BeatzBoyFTW2 votes

Because unlike you, people know how to counter Master Yi, making his "somewhat OP as claimed by you" True Damage very neglected.

TheJakeinator2 votes

If this logic were true then why is it a good idea to give any champion true damage?

You are the reason the boards are cancer

MissingKayo2 votes

because you can shit on Yi if you do these two words:

git gud

Magical Zoe1 votes

you do know right that cc exist?

Zanader1 votes

also really people ''oh just cc him and you deal with him easily'' no FUCKING SHIT SHERLOCK like really you can litterly say that about every fucking single champion in the game that exact same thing and it will fucking work no shit you can just cc a champion and its easily deal with them but that sure as fuck does not justifiy the fact he got this fucking retarded true damage

GankedByWindows2 votes

You can't say that actually. If you tell someone to CC their full tank Poppy you're not getting the most out of the CC. The reason CC is particularly effective on Yi is because he is super squishy and dies in a flash if caught with CC, while Poppy and similar champions will find it a hindrance, but not super effective like Yi does.

midnight oil241 votes

whoop, sorry, posted in wrong section. Sorry.

FiddlesOnTheRoof1 votes

What elo are you? I barely even see Yi in gold.

RenownedWheat421 votes

I was watching Froggen's stream yesterday and people still play Yi and Singed in Challenger apparently.

FiddlesOnTheRoof2 votes

O it definitely happens from time to time. NighBlue plays a pretty dope Yi. I was just saying I barely ever see him. So this doesn't sound like a rampant issue. More like the OP just got wrecked by a Yi and is super frustrated. Lol.

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