Has Riot ever addressed rune cost?

bad manner kid··1 votes·312 views

Some runes are 205 IP. Some runes are 820. Some runes are used by every high elo/lcs pro. Some runes are laughed out of the store.

The consistency though? Zero.

I've made many posts about how I feel about runes costing anything at all because it punishes new players; but this is different. There is literally no explanation to why the "meta" runes are inconsistent compared to "silly" runes like:

  • Max Energy
  • Energy regen
  • Critical damage
  • Scaling mana regen per 5

There are many more but in my opinion, runes are for lane/jungle strategy. They exist to supplement your beginning few buys, and then become irrelevant as the game continues. -UNLESS you look at the "weird" runes that exist seemingly for late game only.

Two questions remain:

  1. "Weird runes" - what is the justification for having them cost more than common/meta runes?

  2. Why do "shit runes" even exist? They cost as much as anything else and give 25% of the value of another color simply to discourage you from using them!

1 Comments

PhantomGG1 votes

1-Honestly I believe it is a buisness scheme to encorage people to buy champions with RP to increase the number of reasons in why people use rp, for if you are busy spending IP on RUNES you are to busy to farm for champions

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