The seasons balance Issues in one word: Tanky Damage

Toastersaot··3 votes·603 views

So I thought back. Long and Hard on what was broken in this season. And I realized it was Tanky Damage (in fact, if you count Juggernauts, ever since late season 5)

So let's get RIIIIIIIGGGGGGGGGHHHHHHHTTTT into the shit that was broken.

Darius Was broken towards the end of Season 5 with a super tanky, high damage Juggernaut build

Graves Tons of resistances on his E, plus an Armor Pen build that had item 3156 item 3053 for tank stats

Fizz Ekko With item 3025, and now item 3078

Swain and Vladimir, both healing for 1k health while dealing the same 1k in damage.

Hecarim This one's quite recent, being brought about by Trinity Force changes and Ghost Buffs. Ghost and Phage give him damage, so he goes into Cinderhulk

Yasuo item 3078 item 3068 item 3053 item 3026 item 3022 item 3111 No Crit, No problem.

This season isn't overloaded with damage, it's just got Tanky champions dealing way too much damage with Bruiser/Juggernaut items.

5 Comments

redniwediS2 votes

Eh, I'd say the problem is more that damage is just generally too high. Only certain champions should have base damage high enough to allow them to build tanky, and those champions pretty much have to build tanky in order to survive their weaknesses.

If we reduced damage across the board assassins wouldn't do damage when building tank, and most fighters would have to only get one or two defense items like in the old days instead of one or two offense items.

The problem is not champions who should be doing high damage with high defense, but those champions who's kits were not balanced around having high defense in the first place.

IcyPepper2 votes

But that's two words.

TheThundersRoar1 votes

We couldn't even make it through the title before the discussion was ruined.

Targon1 votes

Don't forget Irelia !

But yeah, I agree. I'm repelled to play full AP super squishy mages in the midlane because if late game rolls it seems that I can barely do damage to any somewhat tanky toplaner/jungler while they 3 shot me with just one or two damage items.

Avienal1 votes

{quoted}

Don't forget Irelia !

But yeah, I agree. I'm repelled to play full AP super squishy mages in the midlane because if late game rolls it seems that I can barely do damage to any somewhat tanky toplaner/jungler while they 3 shot me with just one or two damage items.

Have to agree on there, outside of our bear lover burninator of all things must be on fire, Annie. Blast thru the heart with magical rainbows, Lux and the annoying cheap scumbag of root, damage field, walk away and throw up magic shield case the enemy wants to CC her back, Morganna AND our new paint'job but still a mana hoarding destroyer of all, Ryze. I can see little to no ap blast champions that tend to show up that aren't built insanely beefie with both rylai's and rod of ages for the default to pad them strong against the coming tank'mob'fest.

Heck, even Veigar doesn't feel too viable without getting insanely stacked or you for'go his standard kit in favor of just making him into a tank itself and rely on constantly hitting enemy champions with your abilities to rack up the AP gain insanely fast where he would normally have utilities like penetration, rylai's cap, etc. to cut the time taken to get him up to his death bringing potential down a bit, instead he can just wade thru tank damage and blast'm to death back with his own gags instead.

Outside of strong utilities like Ryze's damage up via E to his Q ability, Kennen's 3 stack shock stuns and his energy bar to let'm scratch mana in favor of hp and CDR stacking sooner and similar strong CC or anti'tank gimmicks, the tank'playing around plays feel unfair, when tanks can become mobile, mobile champs can become tankie and both function the same way: "Utterly wrek opponents regardless of the majority of what they could do against them and it would not work. with cluster tank run arounds that just leads into them baiting with one person and the rest is just hiding nearby to chain CC, pull or etc. gag you to a easy kill for them or impossible to delete hp bricks".

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