@ riot xypherous was it intended to make wit's end no longer have 42 on hit magic damage?

Irelia Bot··37 votes·1,581 views

It seems like an oversight given that something like this also happened to brutalizer where it did not have 1337 for the cost. IF you have to ask you are clearly not 1337.

Yes this is one of those references to something non league related that I am still holding on to as a fun little thing for league.

So was the change to make it have 40 on hit magic damage intended, or an oversight?

20 Comments

Captain Aishi15 votes

it's probably intended sadly, for the same reason as GP is no longer a mighty pirate, MF no longer a mighty pirate hunter, akali, zed, shen, kennen are no longer flippin ninjas :(

Irelia Bot24 votes

[{quoted}](name=Captain Aishi,realm=NA,application-id=3ErqAdtq,discussion-id=f2v0wa43,comment-id=0000,timestamp=2015-11-07T04:07:42.678+0000)

it's probably intended sadly, for the same reason as GP is no longer a mighty pirate, MF no longer a mighty pirate hunter, akali, zed, shen, kennen are no longer flippin ninjas :(

So basically Riot is no longer a company with personality and just wants money. :(

Sad.

GhostOfShrimpmas2 votes

How does removing those things make them more money?

Irelia Bot5 votes

[{quoted}](name=Captain Unusual,realm=NA,application-id=3ErqAdtq,discussion-id=f2v0wa43,comment-id=000000000000,timestamp=2015-11-08T02:20:50.384+0000)

How does removing those things make them more money?

not those actions but just things in general seem to have shited from being a game that is more hardcore yet fun to all about competitive play.

Biffolo1 votes

It is not all about competitive play with the new dynamic queue coming in XP. There is your casual stuff back.

Penta Penguin2 votes

Did they really take those out? Why?

4th3t0s14 votes

Heimerdinger : 42, there's just something about that number!

Weasel Kensei7 votes

Outrage!

Fix it back to 42, or delete it Riot!

Unacceptable.

MyTeamIsAwsome7 votes

9+10=21 21x2=42

junglerboy166 votes

Fun fact, it used to give 42% AS as well.

Irelia Bot2 votes

{quoted}

Fun fact, it used to give 42% AS as well.

that was only for a short time but it did for a little while.

Actually wouldn't mind of the current PBE on hit magic damage, attack speed and MR were all increased to 42 from the current 40.

But it is also kinda in a funky spot since it is hard to make rushing it worthwhile and it is far from the most stats for the item slot late game. It had a place on some fighters in season 2 becuase it was 2000 to 2200 gold depending on the patch and was solid for more damage and dealing with magic damage enemies like vlad. The downfall was when it started shreding enemy MR but got a cost increase to over 2500 which made it out of the ideal price range to rush in most cases.

junglerboy161 votes

yeah, the price increase hit it pretty hard just because it wasn't a simple rush item anymore, but rather a "Magic DPS and anti AP defense booster"

I wouldn't be opposed to them recombining this with Nashor's tooth into the old Malady (albeit with some tweaks to be a bit more balanced).

Rebonack3 votes

Or that, yes.

Either an affordable mid game item in the 2k range or a balls to the walls late game item.

Going half way just isn't cutting it.

Decrit2 votes

Well i can understand why brutalizer is no more - is totally a different item now, and we all knew that numbers like these could not hold against time. I like fun things and this was a fun coincidence thay they decided to get along with, but if i were to decide between what is best for the game and what is nice to see i chose the first.

But for 2 damage on hit..? Not gonna bitch about it, but they could have probably kept that :P

Rebonack2 votes

{quoted}

Well i can understand why brutalizer is no more - is totally a different item now, and we all knew that numbers like these could not hold against time. I like fun things and this was a fun coincidence thay they decided to get along with, but if i were to decide between what is best for the game and what is nice to see i chose the first.

But for 2 damage on hit..? Not gonna bitch about it, but they could have probably kept that :P

Riot should just buff the IAS, OnHit, and MR up to 42 each.

It already got a price nerf and it is pretty well known that this item needs a straight buff or remake to make it more attractive. It just can't compete with Bork as it.

Rebonack2 votes

Riot really needs to decide whether this thing should be a late game 'buy this as a single offensive item' pick or a mid game 2k range item.

I would personally favor it if Riot were to just bite the bullet, upgrade the Dagger in the recipe into that new Energize component item, upgrade the null to a negatron, and set its price at in the 3.5k range. Then buff the hell out of Wit's.

Make it grant 42 MR, 42% IAS, and deal 4.2% of the target's max HP in magic damage OnHit. Make the Energize effect deal 42 flat magic damage and shred 42 flat magic resist (no stealing this time). Make the thing a lulzy squish-sodomizer for champs who want attack speed and raw tanking stats.

Irelia Bot1 votes

{quoted}

Riot really needs to decide whether this thing should be a late game 'buy this as a single offensive item' pick or a mid game 2k range item.

I would personally favor it if Riot were to just bite the bullet, upgrade the Dagger in the recipe into that new Energize component item, upgrade the null to a negatron, and set its price at in the 3.5k range. Then buff the hell out of Wit's.

Make it grant 42 MR, 42% IAS, and deal 4.2% of the target's max HP in magic damage OnHit. Make the Energize effect deal 42 flat magic damage and shred 42 flat magic resist (no stealing this time). Make the thing a lulzy squish-sodomizer for champs who want attack speed and raw tanking stats.

IF it had a cost around 2200 I would say brign back madred's bloodrazors Wit's end (2200ish)+ Raptor Cloak(1100) + 300 = Madred's bloodrazor 50% attack speed 50 Armor 50 MR 100% health rejuv Unique passive madness: 50 + 4% of the targets missing bonus health on hit magic damage; auto attacks give the owner 5 armor and MR stacking up to 5 times. UNIQUE – POINT RUNNER: Grants +20% bonus movement speed that build up over 2 seconds when near turrets (including fallen turrets).

Would breath life into 2 items that are not often bought by making them build into one item that is really good but cost a lot.

Rebonack2 votes

[{quoted}](name=Irelia Bot,realm=NA,application-id=3ErqAdtq,discussion-id=f2v0wa43,comment-id=00060000,timestamp=2015-11-08T03:32:27.832+0000)

IF it had a cost around 2200 I would say brign back madred's bloodrazors Wit's end (2200ish)+ Raptor Cloak(1100) + 300 = Madred's bloodrazor 50% attack speed 50 Armor 50 MR 100% health rejuv Unique passive madness: 50 + 4% of the targets missing bonus health on hit magic damage; auto attacks give the owner 5 armor and MR stacking up to 5 times. UNIQUE – POINT RUNNER: Grants +20% bonus movement speed that build up over 2 seconds when near turrets (including fallen turrets).

Would breath life into 2 items that are not often bought by making them build into one item that is really good but cost a lot.

Or something.

Something.

I'm honestly shocked that Wit's didn't get any fiddling in the Juggy update. Would have been a great time to tweak it.

Basically, it needs to be an attractive alternative to Blade of the Ruined King for tanky folks if it's ever going to be worth buying.

Or Riot could just go the Hexdrinker route and make a 1.5kish Wit's that builds into something more potent so the buildup isn't quite so painful.

Irelia Bot3 votes

{quoted}

Or something.

Something.

I'm honestly shocked that Wit's didn't get any fiddling in the Juggy update. Would have been a great time to tweak it.

Basically, it needs to be an attractive alternative to Blade of the Ruined King for tanky folks if it's ever going to be worth buying.

or have the same reason to be bought that it did in season 2. Being an affordable early to mid game item that helps with AP enemies and makes enemies have a harder time stopping your damage by building armor. The thing that killd wit's end was giving it the worse of the 2 Malady passives http://leagueoflegends.wikia.com/wiki/Malady

Before this item was removed Wit's end was really good for on hit fighters. But once the worse of the 2 passive was put on wit's with a price increase wit's was no longer in an affordable range to rush in most cases.

Yrzen1 votes

Trinity Force had the price of one of its components decreased by 75.

It now has a combine cost of 78, for a total of 3703.

Disgusting.

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