8 Comments

Zone of Endless5 votes

small indie company

Khristophoros5 votes

Diana's Q has a circle at the end actually. If you play her you can see it in the indicator. The problem here is the visual effect doesn't match it at all.

OatheSworn4 votes

{quoted}

Diana's Q has a circle at the end actually. If you play her you can see it in the indicator. The problem here is the visual effect doesn't match it at all.

That's extremely misleading.

Seer of Mind3 votes

The animation for her Q doesn't show the circle that is supposed to be at the end of the skillshot. Small indie company btw.

SEKAI2 votes

There is no element of height in the LoL's mechanic calculations, only east-west coordinates and north-south coordinates. LoL is coded as a 2D game, as in, in the system's eyes, LoL is a completely flat game like a chess board.

The "hitbox" of anything in the game, is an invisible circle UNDER the unit, used to calculate if a for instance, directional targeting (skillshot) or ground targeting (AoE) hits the target, by checking if the circle hitbox under the unit is hit.

To balance the size of the hitbox circle under the unit can be tricky, not too big and not too small, just right. But then again, we have Riot's particular brand of hitboxing that often leaves people scratching the heads, but oh well.

OatheSworn1 votes

{quoted}

There is no element of height in the LoL's mechanic calculations, only east-west coordinates and north-south coordinates. LoL is coded as a 2D game, as in, in the system's eyes, LoL is a completely flat game like a chess board.

The "hitbox" of anything in the game, is an invisible circle UNDER the unit, used to calculate if a for instance, directional targeting (skillshot) or ground targeting (AoE) hits the target, by checking if the circle hitbox under the unit is hit.

To balance the size of the hitbox circle under the unit can be tricky, not too big and not too small, just right. But then again, we have Riot's particular brand of hitboxing that often leaves people scratching the heads, but oh well.

Fancy explanation or not, that ability hitting is a joke. It was happening all game and the only time Diana ever missed the Q was either when she was aiming for something else or if out of range. That insane hitbox made side-stepping impossible.

Lucian Waifu2 votes

Diana's Q DOES HAVE AN AOE attached to it's end, additionally the AOE probably hits if it hits the edge of a character's hitbox, along with the bad animation for the spell not showing the AOE attached to the spell.

Kurt Hyzan2 votes

Yes, play Diana and see her Q indicator. It has a kinda big AoE circle at the end, but for some reason the animation doesn't show it

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