League's Current State

OatheSworn··37 votes·10,182 views

League of Legends is seriously becoming unenjoyable/unplayable. Games are ending in 15-25 minutes and people are so quick to give up it's insane.

Games are so snowbally that people just give up on comebacks and immediately give up hope. My last 3 Ranked games had 2 AFK's and both in the bot lane.

  • Soraka was intentionally trolling the enemy team by staying around in fountain until 3 minutes and leaving--preventing a remake and screwing the entire team. ADC just called quits and opened the lane calling for Soraka reports and giving up (ironic because that's also reportable).
  • The second AFK game was with the enemy Lucian. He died once, called quits and AFK'd at level 3. Again, screwed his entire team and wasted another 15 minutes of my life.

How am I supposed to enjoy an either 'smash or get smashed' or 'first to AFK loses' game? It was so odd that I enjoyed the AI missions but thinking about it now, I know why. Bots don't AFK on you, spam in chat for reports, flame, or open lane. The best experiences I had in League were actually the 45-55 minute games where everyone was more or less evenly matched. The ones that came down to the skill of the player--not instant 100 to 0 combos--that determined the outcome of the game. Of course, some people find those games tedious but I find it extremely refreshing since longer games are rarer than ever.

Ranked is so try-hard that people are AFK'ing after a single death. I don't even know if it's worth my time--before, Ranked was the one place where I could find solace in a game where everyone was serious and wanted to win. Now, it's typical for someone to die once and go "oh no, I died once--let me go AFK" or "oh no, I died once--let's spam in chat 'gg ff' and surrender 15". I find that longer games are more frequent in Blind Pick simply because few people care about dying once because it's just Blind--bottom line is: they don't care enough to leave after a single death. Normally, this kind of mindset would be bad but it's actually benefiting gameplay positively. Since your mind isn't so 'die-hard, try-hard', you aren't as inclined to call quits after something goes wrong and you have less stress which makes you enjoy the game more.

Is creating quicker games worth the fun? There are some people who enjoy the one-shot meta but I'd honestly prefer it gone. I play a lot of Zed and now, 100 to 0 is so normalized that it's actually considered odd for you not to one-shot. Things that were once-a-few-games is now once-every-two-minutes and its ruined any ideas for outplays. Everyone is just speeding, dashing, and blinking that there is no longer any point in playing immobile champions. Dying before you can even press a key is simply ridiculous and if a champion's only counter is to "stay out of my sight or else you die instantly", that champion doesn't deserve to be in the game.

The 15-minute surrender is encouraging quicker games/giving up mentality because people actually tend to look towards ending the game and losing over a single death. What kind of game is fun with no challenge? How are you supposed to enjoy open-lane games? It isn't even player vs player anymore, it's player vs minions, turrets, and AFKs. It's gotten so bad that I seriously have to pray for no leavers in my games nowadays and the thing is I quit going to church a year ago. If you look at my match history (Ranked), games that lasted less than 25 minutes are everywhere while the ones that are longer than 35 are spotty at best. I even have a Ranked game that lasted 11 minutes and this is supposed to be Platinum. I've been playing this game for around 3-4 years now and I'm starting to look for other alternatives. I'm currently playing off obsession alone but I'm not finding much fun in League anymore.

https://imgur.com/kOTWKso

15 Comments

Targon13 votes

The games morale has diminshed so much in the last couple of seasons it's unbelievable. There are so many factors as to why people just want to give up on the game. Losing the game at match making, champ select, first blood, or first tower are all major problems that have yet to be seriously addressed.

RainXBlade2 votes

Games are already decided at champion select nowadays. This alone is what turns off a lot of players who are new to the game.

Fresh Kat NA4 votes

League is too snowbally. Bruiser are everywhere. Mage are everywhere. Adc unless you play Jhin/Mf/Lucian are not existant. This game is a real nightmare right now and i really hate it.

Z3Sleeper1 votes

[{quoted}](name=Fresh Kat NA,realm=NA,application-id=3ErqAdtq,discussion-id=hj8cGb1W,comment-id=0005,timestamp=2018-07-23T02:33:27.251+0000)

League is too snowbally. Bruiser are everywhere. Mage are everywhere. Adc unless you play Jhin/Mf/Lucian are not existant. This game is a real nightmare right now and i really hate it.

I don't really find that one in particular an issue.

Fresh Kat NA2 votes

{quoted}

I don't really find that one in particular an issue.

Bruiser that outdamage you and take no damage unless you are a counter bruiser or yourself a bruiser doesn't bother you? You need to get help.

Z3Sleeper1 votes

[{quoted}](name=Fresh Kat NA,realm=NA,application-id=3ErqAdtq,discussion-id=hj8cGb1W,comment-id=000500000000,timestamp=2018-07-23T17:36:39.704+0000)

Bruiser that outdamage you and take no damage

See that's an issue but this:

[{quoted}](name=Fresh Kat NA,realm=NA,application-id=3ErqAdtq,discussion-id=hj8cGb1W,comment-id=0005,timestamp=2018-07-23T02:33:27.251+0000)

Bruiser are everywhere.

Isn't an issue as long as they aren't there for being overpowered.

[{quoted}](name=Fresh Kat NA,realm=NA,application-id=3ErqAdtq,discussion-id=hj8cGb1W,comment-id=000500000000,timestamp=2018-07-23T17:36:39.704+0000)

You need to get help.

No u >:|

Nyarlathοtep3 votes

What kind of game is fun with no challenge?

To be entirely fair, there is a clear difference between a match with challenge, and a match where a single step will cost you getting burst in a split second.

Prahi1 votes

I started league really late but yeah I understand. I used to relish a long intense game, but now that 15 minute surrender is both a blessing and also a curse. Hope you rekindle your passion dude.

Malix Farwin1 votes

Ive only gotten a 15m surrender about 3 times since it was implemented.

OatheSworn1 votes

[{quoted}](name=Malix Farwin,realm=NA,application-id=3ErqAdtq,discussion-id=hj8cGb1W,comment-id=0002,timestamp=2018-07-22T16:43:29.739+0000)

Ive only gotten a 15m surrender about 3 times since it was implemented.

Consider yourself lucky, my games have been--on average--painfully short.

AirKingNeo1 votes

So how is a rant about people AFKing in your ranked game have anything to do with the snowball meta? I think you're just correlating two unrelated things.

Violet Fields8 votes

{quoted}

So how is a rant about people AFKing in your ranked game have anything to do with the snowball meta? I think you're just correlating two unrelated things.

People afk because the snowballing is too strong and they think the game is pointless if one person on your team dies so they afk.

AirKingNeo2 votes

yeah except there's no evidence that they AFKed because "snowball meta" instead of the simple rage quit.

Śhunpo1 votes

Also Riot keeps reworking/removing champions/items/features that we previously enjoyed.

Madsin251 votes

Well said.

The sad part is riot actually think people afking is the problem instead of a symptom of the bigger problem. Games feel impossible to comeback when one shotting in .5 is the norm.

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