Cait Nerf Idea
Okay, let's just walk right past the usual "Champion is/is not OP" discussion. Riot is nerfing Caitlyn. That is fact, that is happening. They reduced her base attack speed, but so far they think that's not enough, as stated in a Reddit comment. I read through the comments- usually don't use Reddit- and a lot of the posts were about nerfing the bonus damage or increasing the trap priming time. This came to mind during some games last night, specifically against Caitlyn, and I noticed something.
Caitlyn can set her traps really, really far away. Looking it up, the actual casting range for Caitlyn's traps is 800. For point of reference, Caitlyn's auto attack range, the longest base attack range in the game, is 675. So here's my thought; rather than nerfing the damage or the priming time, why not nerf the range? By nerfing the range Caitlyn will actually be forced to put herself in a risky spot in order to set up her traps, giving people an actual opportunity to close in and punish her. Plus, no more setting up a trap in the middle of a teamfight from outside the range of many champions and then getting a damage spike in the confusion, and more actual risk to trying to set up her traps on top of an already CC'ed opponent. Or for a more personal example, no setting a trap in front of the enemy jungler as they try and escape back into their own jungle.