new game mechanic idea for Kleptomancy
as you already know, the new rune Kleptomancy will give you a chance to gain consumables. some of them are plain useless to some champs( ad elixir to a full ap champ). thus im suggesting to implement a new passive in this rune to allow the consumables to be traded with your allies, which makes it more interesting since you can help your teammates.
to prevent free potion delivery from one lane to the other we can add a range to it.