The Death-Timer Tradeoff.
I really don't know how I feel right now about the trade off of trying to team fight and knowing that the time you're gonna spend dead will in return cost you 3 turrets, 2 inhibs and half your nexus.
Like, I really don't even want to team fight anymore. Yes, it's awesome if you get a kill or two but good lord does it suck if you lose that bet. It's getting to be awful. So much can be done in the minute a team spends dead that it just makes me not want to team fight unless absolutely necessary. And lets not talk about getting caught out. That's a whole minute the enemy team gets to initiate a 4v5 team fight for a chance to have a 1v3 over a turret that will then lead to possibly another 4v5 team fight. It just seems like the new death timers set up for an awful cycle when your playing a very aggressive team.