Suggestion for those Urgot nerfs
On live Urgot shield scales off 30% max HP and on PBE riot is planning on halfing that to a 15% max HP shield as well as nerfing his passive damage. What if you added AD scaling to urgot's shield so he can't just build black cleaver into full tank and has to itemize for multiple damage items in order to be a threat? He'd still do good damage but he'd be significantly less tanky. That might even take him out of the pro scene ehich favors tanks while keeping him decent in soloQ.
Thie is coming from someone who mained craboi before he got popular.
for damage and built stuff like
too
or
depend on their combo and sames goes for
or
or
or 
then buff him to be op once more like her.