Been Saying It, Still Saying It: Support Itemization SUCKS
Not in terms of "strength", but in terms of fun and what makes League what it is, yes, support-oriented itemization is garbage. Hot garbage.
If I'm playing any position other than support, my itemization choices look like this:
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Who am I? What do I scale with best?
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What is the situation? Should I take a more careful, defensive approach to my build or should I race to end-game status, getting as offensively potent as possible earlier on?
If I'm SUPPORT, my itemization decisions look like this:
- Build the biggest effect that gives the biggest benefit for your team.
This is inherently flawed logic. Where someone playing Ahri could say "That's a Veigar, so instead of risking getting clicked on in his ranges, I'ma put the Lich Bane build down and get an Abyssal Sceptor instead." or "That's a Zed, so I'ma put the Abyssal to the side and build a Zhonya's", a support says "I'm going to build Locket/Redemption because that's thousands upon thousands of hp sustain for my team." Doesn't matter if you're Blitz. Doesn't matter if you're Braum. Doesn't matter if you're Sona. Doesn't matter if you're Janna. EVERY SUPPORT BUILDS THESE ITEMS, and the worst part is that there's no reason not to. Nothing matches their potency when it counts, and Locket has a 90 second cd, meaning it's up for basically every team fight. There's no consideration of "My champion is X" because support itemization as a whole disregards this concept. Or rather, the items worth building do.
Like, I don't see why people are scratching their heads on support. Support needs people to actually care enough to fix the problems it has, is all, before we can make it a more fun role. The problems are not even that hard to find. These items are inherently broken in the role. We need these items replaced with itemization choices that better fit specific champ classes that find themselves in the role, as well as choices that adhere to specific types of situations, not catch-all answers that are always good, which is what Redemption and Locket are.
Side note: A shameless plug to my last thread on the role
http://boards.na.leagueoflegends.com/en/c/gameplay-balance/TVVuiRr0-the-problem-with-enchanters
This guy works with any build as long as you fulfill 2 things:
was a thing for 2 weeks or so a while back, and she has a lot of utility in her kit, like Zilean, so maybe she can do the same thing itemwise?

are neither cost-effective nor useful on supp's. SO far