Currently what champion has the worst late game?
What champion basically becomes a siege minion late game? I'm not entirely certain but it seems
all have some pretty atrocious late games.
What champion basically becomes a siege minion late game? I'm not entirely certain but it seems
all have some pretty atrocious late games.

One of these probably
Nidalee. I get 12-2 , I end up 12-12 losing. You literary die before jumping to an ADC that's fed. You have joke def stats and if you buy def you have joke damage
- no joke, <30 minutes he's Darth maul, >30 minutes he's Jar Jar Binks
this useless idiot
Used to be Pantheon. I'm not entirely sure where he sits now though, as lethality shored up that weakness I think
i'm not sure what you guys are talking about. sivir has one of the strongest late games of all adcs. pretty apparent just in how often she is used in lcs. her early game is a bit weak, mid game strong, and like 4-5 item spike is incredible.
(who to target if the enemy has 2+ tanky frontline champs in proper position)
(stun bot; no damage, no durability compared to others regardless of your build)
(deals no damage to tanks and bruisers unless hella fed; can't get close enough to hit backline with more than her ult without dying; can't use her passive properly because going into your aa range is death)
(needs to proc her spear damage by jumping into melee range; dies for doing so; similar story for why jayce falls off - among other things)
(immune to cc, but either: 1. dies before reaching the enemy backline or doing meaningful damage to their frontline, but has damage or 2 reaches enemy backline, but has gone full tank to do so and offers no damage)
(similar to olaf; either has to overspec into damage to have relevant damage and ends up too squishy or overspecs into tank to be remotely tanky and deals no damage)
(she has good damage, but plants are insta-killed by ranged opponents)
win rate drops like a rock late game lol.
I find
to be horrid. Her scaling is abysmal and her crowd control is questionable at best in a late game fight, only really being useful for joining in with a Tank to ground pound the enemy backline if she can land her ultimate. Her base damages are wonderful, however, and her kit naturally lends itself towards aggressive play patterns early on.
is the worst
is one of the worst late game champions I've ever played. Goes 7/1 in lane and late game you can't even 1v1 adc...
I disagree with your list. Lee Sin's lategame is meh; but Heimer's and Illaoi's are situationally quite decent. You just can't engage on them hardcore and survive.
I would say
is really bad
Probably Trundle or mordekaiser or rek sai.
They're all immobile, not very tanky at that stage in the game, and their damage just falls off.
Heim is still great at defendng late, Lee can still make big ult plays, and illaoi is basically unkillable.
Not the worst but he's up there
Maybe
? Her late game damage output is just not enough to take down all but the most squishy champions.
Also
doesn't blow me away either.
I'm voting Rek'sai, Sion, Nocturne, or Zed.
Zed is currently just.. not that great. He has a 'passable' win rate and the old infamous Zed mains are currently spamming games as mages. He has a poor early lane phase, a solid post 6 lane phase, and is scary until about 20 minutes when team's start heavily grouping (this is extended 5-10 depending on how fed he is). Past that he's not great; he lacks the raw burst to kill targets through the protection of supports and tanks, and his lack of stealth can make approaching the fight correctly dangerous.
Nocturne is similar to Zed. Poor early game clear and ganks, absolutely fucking insane mid game, falls off like a rock as soon as teams start grouping. He's also going to get slaughtered by the dusk blade changes.
Rek'sai is an early game monster (literally) with insane ratios, but lacks the tools to settle into any kind of defined role. She lacks the base damages to be a bruiser. If she builds mostly damage then she doesn't have the mobility, catch potential, and quick burst to be an assassin. When going tanky she doesn't have the defensive measures to be a tank. She lacks the base damages to be a bruiser.
Sion, again, has a murderous early game. His damage in lane is solid, and past a very small vulnerable window (levels 1-2 when his base health is super low) he's decently tanky. He can make shit happen and, despite being a tank, is absolutely capable of killing squishies early game. Once the mid game rolls around he's still dangerous; tough, damaging, but vulnerable to CC. By the time late game rolls around his damage is gone, his lack of innate defenses begins to show, and there's generally enough CC flying around at low cooldowns that it's super hard to do anything more than ulti into the enemy team and stand there - if you hit something, which you often won't.
