AP doesn't need QSS or more armor. Lethality and AD items need nerfs.

MissingKayo··25 votes·1,389 views

Mages aren't supposed to have survivability through items outside of Zhonya's/Abyssal/raw health. They need to learn to use their range and CC, position and trade properly in laning, and stick with their team past that.

Certain AD items are too good though. QSS should not have the Mercurial upgrade and should remain neutral. The MR could be replaced with health instead too maybe. Edge needs a CD increase on shield active and removal of MR would be reasonable too probably. Remove shield on Hexdrinker, give a bit more MR on Hex and Maw.

Lethality needs nerfs in general.

24 Comments

Nursing9 votes

You're honestly being bias and acting like melee AP champs don't exist.

Zero Skill Tank4 votes

That + there is an entire class called battle mages, who are supposed to be tanky, and suffer serious balance issues because of lack of AP/Armor options compared to the might of AD/MR options.

MissingKayo2 votes

You're not supposed to be tanky by building damage. That's why I said the AD itemization needs nerfs. Most of the battlemages that actually need defense build lots of pure tank items, like Visage on Vlad, which works just fine with usually one AP item for the damage part. Battlemages aren't even supposed to be as damaging as the other mage types because they give up damage for tankiness.

Zero Skill Tank5 votes

You're not supposed to be tanky by building damage.

That is, unless you are an AD champion with access to maw, edge and scimitar?

MissingKayo3 votes

If you would actually read what I even made this thread about, that is literally why I said to nerf them.

Zero Skill Tank2 votes

Nerfing them doesn't change the fact that there are 3 of them. They might be weakened, but not below viability.

MissingKayo1 votes

They're not supposed to be unviable in the first place. Do you even read what you're typing?

Zero Skill Tank2 votes

So it is ok for AD champions to have 3 viable MR/AD options, but AP champions are

not supposed to be tanky by building damage

MissingKayo2 votes

Yes because those 3 items are meant for the assassins who are supposed to counter the AP mages. Not the other way around.

If mages want to survive, they should learn to position.

Zero Skill Tank1 votes

Since when are assassins supposed to do that by outtanking them?

MissingKayo1 votes

You really need to start reading.

I literally am suggesting nerfs for all of them because they tank too much and some abilities are too good.

They're not supposed to tank, they're supposed to use the MS from Ghostblade to get closer or dodge skillshots and Edge shield to block an ability, Dusk for the surprise jump bonus damage, etc. It's all about outplay, which isn't happening, hence the nerfs.

Zero Skill Tank1 votes

If it is about actives, why would those 3 items even keep MR?

MissingKayo1 votes

Because 1, their components have it, and 2, they are meant to counter mages.

And if you'd bother reading, I said remove MR from QSS and Edge of Night.

MissingKayo5 votes

List ones that actually matter and need to be bruiser instead of full tank or near full damage? The current defensive itemization is enough for pretty much all of them.

Felvyne2 votes

Well, but because actually you can't be properly an ap bruiser due to lack of proper itemization

Big Lincoln4 votes

yeah because with your idea of "proper itemization" mages would abuse it and we'd have 1000 range AP bruiser nukers

Felvyne1 votes

Then don't do itemization for assassins because ADCs abuse them, don't d proper for Tanks and Juggernauts because Bruisers probly will abuse. Nothing of onhit because Kog and don't make me speak about Sheen and Ezreal.

Proper itemization needs proper tuning, but being dangerous should not make to discard an entire class.

Ahristocats4 votes

AD items need massive nerfs that is sure, their offensive+defensive power is absurd since lethality

it used to be decent, now it gives ten thousand billion of damage it's no longer acceptable to have this

Sraeg20133 votes

Nobody is asking for a 100+ AP item having 500 HP and 100 armor.

I do believe it should be possible to get some AP while going defensive. As in, a defensive item with 30-50 AP shouldn't break anything.

The fact AD items are busted is another thing entirely.

Maddened King 3 votes

{quoted}

Mages aren't supposed to have survivability through items outside of Zhonya's/Abyssal/raw health. They need to learn to use their range and CC, position and trade properly in laning, and stick with their team past that.

Certain AD items are too good though. QSS should not have the Mercurial upgrade and should remain neutral. The MR could be replaced with health instead too maybe. Edge needs a CD increase on shield active and removal of MR would be reasonable too probably. Remove shield on Hexdrinker, give a bit more MR on Hex and Maw.

Lethality needs nerfs in general.

Agreed completely. Mages need to have a weakness. Right now lethality is just broken. Once they tune it down and fix it. Mages will be in a good spot again. Assassins should always beat mages if they are not careful. But as of now. Assassins don't need to be careful because their items are broken. That is how I see it. However Leblanc needs some item 3044

Penns2 votes

Fizz item 3070

Incarceration1 votes

ssame. item 3070

Incarceration1 votes

The AD items are not good. The damage is overtuned while Zhonyas and its cd is way too high. Only Edge of Night is an exception while Maw can be debatable.

BakedLotion1 votes

Increase long sword cost to 435 and make it so that every item only has one or two longswords in it's build path. See how they feel about it..

More from Gameplay

More by MissingKayo