If its all the same, can we scale the game to level 10 rather than level 30?

Critkeeper··6 votes·498 views

30 levels provides 30 points of growth for the current mastery system

but if we are going with the runes reforged approach, there would be a lot of levels in which you don't actually gain anything-- no new summoner spell, no new runes or customization options-- nothing.

So how about we scale the levels to 10 instead of 30 and make each level take 3 times as much xp to keep the progression the same.

10 might not sound like a whole lot, but on the plus side it means each level is really significant and provides you with a lot of new stuff.

13 Comments

Buildermann 131 votes

I do like the idea but if this: https://www.youtube.com/watch?v=IFMldmv5fIk comes out at the same time it will be even better than before.

AwesomeGuyDj1 votes

lol, thats never coming to these servers. Garena servers right? Something about not being officially run by riot, rather people who pay for rights to it. So they get more free stuff.

HalcyonDweller1 votes

Haha if lvl 10 comes at the same time then players would never reach lvl 30 and could never receive that reward... kappa

[slayer-jinx-catface]

Shuyin1781 votes

Oh look, another smurf feeling entitled.

HalcyonDweller1 votes

Bruh...

Take a deep breath and let go of that superiority complex. It just makes you look like an asshole. And nobody is going to respect anything you say with that tone.

Shuyin1781 votes

What would you rather have, a new player in your ranked matches that has played for 2-3 months or for 1 week? Think about that. I'd rather play with the 2-3 month player, with the level 10 cap new players will hit max level far to soon, way before they've actually learned anything about the game. Get off your high-horse, loosen your helmet, and think for once.

People will not like taking forever to raise 1 level at a time like you're suggesting for the new levels. And with your suggestion, what would even be the point of lowering the level cap if it's the same amount of EXP anyways?

HalcyonDweller1 votes

Thanks for making an argument based on reason rather than just spitting insults. Much appreciated!

[slayer-pantheon-thumbs]

{quoted}

What would you rather have, a new player in your ranked matches that has played for 2-3 months or for 1 week? Think about that. I'd rather play with the 2-3 month player, with the level 10 cap new players will hit max level far to soon, way before they've actually learned anything about the game.

OP is suggesting that the system levels up slower but offers larger rewards at each increment to make it feel more substantial and accomplishing to level up.

Get off your high-horse, loosen your helmet, and think for once.

Aww and you were doing so well :< oh well...

People will not like taking forever to raise 1 level at a time like you're suggesting for the new levels. And with your suggestion, what would even be the point of lowering the level cap if it's the same amount of EXP anyways?

If it takes the same number of games and play, but the rewards at each step are more significant, you offer players a cooler and more engaging level up experience.

For example, in the past a player reaches level 20 and they get access to purchasing tier 3 runes. Whoopee.

Imagine if leveling up instead gave them an IP boost or unlocked additional 'rune' pages that the player could customize, or even gave the player access to try a few champions of choice for free as if they were on free week? Such rewards would be much more fun for players to receive.

HalcyonDweller1 votes

A good idea, but then how would Riot punish toxic pricks who get their account permabanned and then have to start over?

10 levels isn't nearly enough to put them through for being toxic pricks. Other punishment would need to be applied on top of it.

Visionova4 votes

{quoted}

A good idea, but then how would Riot punish toxic pricks who get their account permabanned and then have to start over?

10 levels isn't nearly enough to put them through for being toxic pricks. Other punishment would need to be applied on top of it.

He said to make each level take 3x the amount it would now. Basically making it the same grind, but with the milestones condensed to 10 meaningful levels rather than 28 fairly insignificant levels and the one level where you get keystones.

Asayake 5150glow1 votes

{quoted}

He said to make each level take 3x the amount it would now. Basically making it the same grind, but with the milestones condensed to 10 meaningful levels rather than 28 fairly insignificant levels and the one level where you get keystones.

And the one level where you get lvl 30 and can play normally again, at least for smurfs.

HalcyonDweller1 votes

Ah I see, that would be cool!

OyddAWqJ5r1 votes

Unused bot farmed level 30 accounts cost like $5 everywhere. Dunno why people go through the trouble of playing 200-ish games to get a new account when it's $5 away.

HalcyonDweller1 votes

That is a separate problem.

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