Does Warrior deserve a buff/rework?

Dr Poro··5 votes·983 views

I understand that bruiser junglers taking over the jungle again is something to be feared. But atm, the highest position jungler that uses Warrior is Vi, at position 18 out of 42. (Using http://champion.gg/statistics/#?roleSort=Jungle&sortBy=general.overallPosition&order=ascend )

Currently all other jungle items perform a lot better. Warrior, once the most dominant of all, after its nerf and buff/rework of all others, it feels like it's lacking power to stay significant.

I am wondering if, now that the other jungle items are stronger, the nerf from 45 AD to 40 AD should be reverted, or if it should be buffed or reworked in another way. I know that Riot is working on it, as there's been a small rework (DoT instead of ArPen) briefly shown on the PBE.

6 Comments

Stellafreyja2 votes

Warrior was going to be receiving a buff in the next patch (dealing 10% of your damage as true damage over 3 seconds). They then nerfed it to 6% of your damage and then reverted it back to what it is now. Considering the passives that Cinderhulk, Runeglaive, and Devourer all have, Warrior needs something else now too.

Irelia Bot2 votes

part of the issue is that there is only one item that is in the realisitc price range for making an AD jungler item out of.

The Brutalizer and vamp scepter are the only choices for a AD jungler iten

That being said if Bilgewater Cutlass were to lose 5 AD and 200 cost it would be a potential item to use instead.

LilxPaprika1 votes

Voted for rework since its a bit bland, doesn't need much in the way of a buff. Keep in mind runeglaive isnt necessarily in its final form kind of like when cinderhulk was first released. On pbe right now its being toned down a bit. Same for devourer may not stay this way either.

Posted this other day: http://boards.na.leagueoflegends.com/en/c/gameplay-balance/4kxEhbAn-warriors-turn

might interest you, help you brain storm ideas.

Teridax681 votes

As it stands, the enchantment gives the largest power spike of all four, and that's part of its problem: item 3707 mirrors the champions who build it in that it's super-strong early on, but fails to make a relevant impact later in the game. I'd rather it were tuned into something more late-game oriented: AD junglers have enough raw power early on to survive the lack of a strong early power spike, but would be able to thrive a lot more in the late-game, where they currently struggle.

Schenix1 votes

I think the only tweak it needs is scaling of some sort (a minor one). The power spike is so short lived that any other enchantment just seems better to use since it will scale into where you want it to and be relevant.

Jaygo411 votes

What ends up happening with warrior is that you end up giving tankiness and health for this damage, meaning that your ganks have to count or else you die

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