Wit's end... Is it to much to ask that it be not bias to champs without mostly magic damage kits?

Irelia Bot··12 votes·1,262 views

Yes this is once again about it getting the less desired of the 2 Malady passives when that item was removed from the game. Before the MR shred passive was added to wit's end the item was not bias for or against magic or physical damage dealers. It was a good item for the cost but not for the slot efficiency late game. Now it jsut sits around waiting to be reworked or removed outside of a few champs like Warwick and Shyvana who have enough magic damage to justify the MR "stealing" which is a good amount of the items power budget.

I also bring it up due to a lack of attack speed items that non junglers and non crit builders can get good use out of and that do not have some kind of ramp up time to get the attack speed cough Rageblade cough. Yes the Trinity change in preseason still is causing some frustration for champs who rely on on hit or three strike passives.

Also it would be nice to be able to counter all of these armor stacking tanks to some degree by getting some kind of magic damage option. I know you are going to say "mages are coming back in 6.9" but this is just as much about the times when your magic damage dealers are worthless as when they are non-existent and your only damage options currently are physical. Wit's end is a good all around counter to sunfire cap since it counters the magic damage and disregard the armor. Why should such a passive item like sunfire cape be such a easy street for many champs top lane? Bring Wit's end into line for being a decent sunfire counter.

IF you really hate the idea of a dead end item costing 2000 to 2400 like this... (THIS IS JUST AN IDEA AND DOES NOT HAVE TO HAPPEN AT ALL) make it build into a new version of Madred's Bloodrazor ANd A revamped version of Malady

the new Madred's would have the same 3% bloodrazor passive as Enchantment: Bloodrazor (might need to be magic to keep in line with the rest of this item but that is not to crazy to do) and the flat 42 magic damage as well as the attack speed and MR from wit's end. This version of madred's bloodrazor would be bought more compared to the last version since it builds form an item that is a reasonable counter to some champs or builds. Add in some armor to the madred's bloodrazor such as a stand alone chain armor (or raptor cloak which might be pushing it to much in the overall power of the item), make it cost something like 3600 and it would be bought.

Malade would be Revamped to have the MR stealing and be much like a slightly better version ofthe wit's end currently in game. Make it build out of Wit's end and blasting wand/fiendish codex/Aether Wisp depending on what directing the item is to be taken.

Also bring back the 42 on wit's end. It is taunting me seeing it still sitting at 40% attack speed, 40 MR and 40 on hit magic damage. If you have to ask go watch/read hitchhiker's guide to the galaxy.

21 Comments

SnowFall5 votes

The Wit's End was named such because it used to burn mana, now even the name isn't appropriate.

LordGeovanni1 votes

i though it was named for hitch hikers guide to the galaxy where the people at their wits end trying to find out the meaning to the answer to everything which was 42

Brorelia4 votes

Clearly in the eyes of Riot it is just fine being hardly ever bought outside of like 4 champs. They don't even listen to the cries for 42 on it anymore which is kinda sad since it is another pop culture reference gone like the 1337 of The Brutalizer or the old Ghostblade icon.

Not even Master Yi seems to buying it often in this Sated + rageblade for him while it seems like a perfect fit with those 2 for more on hit magic damage and MR shred on top of it all. But it is kinda joke item compared to those 2 items in what they offer for their price when at full power.

Irelia Bot2 votes

So glad Sated is getting removed.

Rebonack2 votes

[{quoted}](name=Irelia Bot,realm=NA,application-id=3ErqAdtq,discussion-id=eEhAunxE,comment-id=00000000,timestamp=2016-04-23T04:23:20.237+0000)

So glad Sated is getting removed.

I'm with you there.

It was a terrible idea from the start. Made balancing champs focusing on OnHit effects basically impossible. It would be like making Infinity Edge or Deathcap jungle only items.

Irelia Bot2 votes

Kinda not liking the changes to rageblade though. It just seems bad that it lacks any base attack speed given that it builds from an item that give 25% attack speed.

Rebonack2 votes

[{quoted}](name=Irelia Bot,realm=NA,application-id=3ErqAdtq,discussion-id=eEhAunxE,comment-id=0000000000000000,timestamp=2016-04-23T05:53:52.358+0000)

Kinda not liking the changes to rageblade though. It just seems bad that it lacks any base attack speed given that it builds from an item that give 25% attack speed.

That's really dodgy, I agree. I'm still now sure why Riot isn't just having it start with some attack speed and reducing how much it gains from stacking.

Rebonack3 votes

In a perfect world, I would love to see Ionic Spark (item 1042 +item 1028 ) used as a component item that builds into several IAS/OnHit Magic/Defense items that synergize with each other. Each one would build out of Spark, a Recuve Bow, and some big defensive item. They would basically be the OnHit parallel to all the Zeal items that ADCs get.

Barring that, Riot could drop the MR stealing concept from Wit's and make it inflict the target with a stacking damage amp effect. Or just make it shred both armor and magic resist. Either of those would make it far more attractive on a much wider selection of champions.

Alternatively, reduce Wit's to a component item (item 1043 +item 1033) with a lowish price and no MR stealing. Then give it three upgrade paths (QSS for Dervish Blade, Pickaxe and a Dagger for some variant on Bloodrazor, or Stinger for some something more akin to the live version of Wit's).

Irelia Bot2 votes

I wouldn't mind it getting reduced to something like

Cost 2200 42 on hit magic damage 30% attack speed 30 MR Unique passive auto attacks increase your MR by 4 stacking up to 5 times.

ANd having it build into something like the Madred's bloodrazor I mentioned in the first post and a revamped malady with the MR stealing on it.

Would be interesting to see a QSS item build out of it but I fear that might be too much MR having at least 65 + 4*5 on a single item so that one might have to be scratched form the idea board.

Ionic Spark I just never really cared about. It was an alright item for the likes of Shen but it just seemed to be about allowing tanks to better split push.

LilxPaprika1 votes

Here's an Idea I brain stormed. start with 5 charges each charge gives you 5 mr, the items gives you 25 flat mr so you start with 50.

this would be similar to olaf ult, or inverse of current wits end.

Each auto trades 1 charge for 40 bleed damage (over 5 seconds) (cannot omnivore off it). 10 second cooldown, each time you apply a charge the cooldown refreshes. after 10 seconds regain all 5 charges at once.

or 5 second cooldown from when you first auto attacked a champion+ 1 second percharge applied.

item would also give 50 as. maybe ms but only while running away or towards an enemy. maybe towards while charges are up and away per charge spent. since you're low on mr you may want to run away.

gives you 40 onhit physical damage vs minions. for wave clear.

this could be a new item. keep wits end for teemo etc though wits end could still be looked into, but I do like the idea of having a magic pen attackspeed item.

Nekusen1 votes

{quoted}

In a perfect world, I would love to see Ionic Spark (item 1042 +item 1028 )

Riot doesn't want ADCs to build HP.

Rebonack1 votes

{quoted}

Riot doesn't want ADCs to build HP.

They already screwed the pooch on that one with item 3053

Nekusen1 votes

{quoted}

They already screwed the pooch on that one with item 3053

its what they said. item 3053 wasn't meant for adcs, in fact, adcs building it is the reason why it got its hp nerfed.

LilxPaprika1 votes

I would like if the on hit could lifesteal. this would be cool on hybrid champions. I know it can with gunblade. the on hit on recurve bow is worth the same gold and it can lifesteal. the on hit on wits end can't however it requires omnivore

Sire Hippington1 votes

I honestly have to say that the mr-steal is what i like most on wit's. And i really dislike the idea of an dead end item costing 2000-2400. i also don't think putting Wit's as a component item for a new on-hit line would be a good idea, as that would turn all on-hit builts into anti mage builts as all the items grant mr. Rather get a new mallady as component for magic on hit and let it built into 3 new items: Ioonic spark, adding some aoe and hp, Madrets Bloodrazor for %health magic damage and maybe some armor like it used to give and wit's end like it is now but with better stats and higher cost(and with 42 on atleast one of the stats!). And for those that want as+mr, get derwish blade on SR, maybe with some tweaking on the stats/costs.

That would add enough options for magic damage on aa based champs, leave wit's as it is for those like me that like it and also solve the issue with mr/as items for champs like irelia. But most important, we need old trinity back, the new one simply sucks, getting built on only two champs...

Irelia Bot1 votes

The MR stealing is what is making this item really limited in who actually feel like getting it without lossing a lot of it's power. It use to not be bias against champs who lack a solid amount of magic damage in their kits but that changed with preseason 3 and the item has not felt worthwhile for several champs who would often get it in season 2 ever since.

I am not suggesting that MR stealing be completely removed from the game but instead be applied to one of 2 items it builds into.

But what I am really wanting is some way to get a little magic damage to counteract all of the champs that rush sunfire or stack armor from the get go. Think of it as counter play more then anything having a good on hit magic damage option.

Sire Hippington1 votes

But what I am really wanting is some way to get a little magic damage to counteract all of the champs that rush sunfire or stack armor from the get go.

I fully agree with this, i just don't think that changeing wit's end is the right way to do this. Which is why i puropsed a different aproach on my post

"Rather get a new mallady as component for magic on hit and let it built into 3 new items: Ioonic spark, adding some aoe and hp, Madrets Bloodrazor for %health magic damage and maybe some armor like it used to give and wit's end like it is now but with better stats and higher cost(and with 42 on atleast one of the stats!). And for those that want as+mr, get derwish blade on SR, maybe with some tweaking on the stats/costs"

Irelia Bot1 votes

so we are basically having an arugment over if a new malady or wit's end should be the component that builds into the other items.

If you don't mind me asking what did you really see in Ionic spark? It seemed basically only bought by some tanks to split push better.

Sire Hippington1 votes

Ionic spark offered two things: as+hp, an else not really existing stat combi which works great on some champs like shen or volibear, and waveclear/aoe for as-champs. The main issue the item had for me was the same as wit's back when - a ~2000g dead-end item. nice to rush in some circumstance, but very slot inefficient, and since it was around in S1/2, that was a big issue as the game was more lategame focused and thus slotefficiency was more important.

Tysheth1 votes

biased*

Irelia Bot1 votes

I ran out of space for the title so I had to shorten things and kinda had the wording weird but the message seems to have been received.

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