Rebalance Talon's leap (E)

Glîtchy··4 votes·392 views

So we all know that when they reworked Talon they gave him a leap, however here's the thing, this is taken straight from Talon's page


Assassin's Path (E)

Cost: No cost Range: 725 cooldown: 2 seconds On-Target Cooldown: 160 / 135 / 110 / 85 / 60

Talon vaults over any terrain or structure, up to a max distance. This ability has a low cooldown, but puts the used terrain on a long cooldown.

Talon vaults up to 800 units over the nearest structure or terrain in the target direction. The vault's speed is affected by Talon's movement speed.Talon cannot dash over the same section of terrain more than once every 160/135/110/85/60 seconds


Now here's the thing, yes the ability doesn't deal damage, but it's op in the sense of SAFETY, this ability is ABSURDLY safe, possibly an even better safety method than Ahri dash, Fizz dodge, Kassadin teleport, and Leblanc blink

which makes him also MUCH harder to shutdown than most assassins and mages, so here's my proposal on how it can be nerfed,

make it cost mana, HOWEVER, it starts at a low amount (like 15) then each time he jumps the cost increases, like KogMaw and Kassadin ults increase in mana cost, I mean this'll keep the jump pretty much the same, yet facing limits and not making Talon as stupid to face.

12 Comments

SnakDatSmilesBak3 votes

When i played talon befroe the rework he didn't really have mana to spare. Is this the case now?

Glîtchy1 votes

{quoted}

When i played talon befroe the rework he didn't really have mana to spare. Is this the case now?

he has a fair amount of mana now, plus I suggested it starting at like 15 mana, meaning it won't cost him much to jump over like 3 walls.

SnakDatSmilesBak1 votes

Assuming cost goes up by 5 mana each time, which is stupid low, the total cost for jumping 3 walls is 60 mana. One rotation of talon's spells costs 190 mana at level 6. At level 6 he has about 600 mana. If you add the cost for jumping 3 walls the total cost is 250 mana. Seems ok if you only up the cost by 5 mana but then why even bother?

ChaddyFantome1 votes

{quoted}

When i played talon befroe the rework he didn't really have mana to spare. Is this the case now?

its better now but still easy to go oom on him since he can't itemise regen.

Alex h87213 votes

Yeah he still has mana sustain issues, and this guy is an absolute fool who has probably never played talon.

Edge of Daybreak2 votes

[{quoted}](name=Alex h8721,realm=NA,application-id=3ErqAdtq,discussion-id=eAaI6iAW,comment-id=00000002,timestamp=2017-06-03T03:54:21.001+0000)

this guy is an absolute fool.

Summarizes OP perfectly.

ChaddyFantome2 votes

Now here's the thing, yes the ability doesn't deal damage, but it's op in the sense of SAFETY, this ability is ABSURDLY safe, possibly an even better safety method than dash, dodge, teleport, and blink

No it isn't.. all those guys can use their mobility at any given time in any given direction. Talon has to manually walk up to a wall he hasn't already jumped over withing a CD that is longer than his ultimate.

Kassadin's ultimate is literally Talon's E except he can use it at any given location. Lablanc's is the same except she can actually pop back to her original spot, something Talon' can't even do.

They both also deal high amounts of AoE damage. Talon's E does nothing but move him.

which makes him also MUCH harder to shutdown than most assassins and mages.

he has to commit more than every other assassin to get his mark and us much more useless when he isn't able to than most every assassin or mage in the game because he doesnt contribute much else besides doing that.

Every time he uses his mobility he becomes increasingly less mobile, and he doesn't even get to choose where he is mobile.

I mean, objectively speaking, his E is 1 way pre placed reksai tunnels that he doesnt get to choose where they are that he can only uses once every 3 minutes.

it doesn't need to be nerf'd you're just ass hurt that a talon got away from you when you went to kill him.

make it cost mana, HOWEVER, it starts at a low amount (like 15) then each time he jumps

that would literally gut him.

Not only is the change utterly pointless and unfounded, but talon unlike kog or Kass , can't even realistically itemise mana. And those two champs both have it to where their DAMAGING spells actually get stronger as they continually cast it and the cost increases.

What are you gonna compensate Talon with?

Are we gonna make his E make him do large physical damage AoE on cast all around him as he leaps? because that is what you are basically treating the ability as.

Glîtchy1 votes

{quoted}

No it isn't.. all those guys can use their mobility at any given time in any given direction. Talon has to manually walk up to a wall he hasn't already jumped over withing a CD that is longer than his ultimate.

Kassadin's ultimate is literally Talon's E except he can use it at any given location. Lablanc's is the same except she can actually pop back to her original spot, something Talon' can't even do.

cough they all cost mana tho, but not his cough

Crett2 votes

talons leap costs walls

Glîtchy1 votes

{quoted}

talons leap costs walls

Yeah, but everyone else has to use mana just to get similar effects, have you ever seen Talon escape into the jg? It's stupid as hell, there's literally NO WAY to catch him, hell building any CDR makes the jump all the more braindead.

[{quoted}](name=Alex h8721,realm=NA,application-id=3ErqAdtq,discussion-id=eAaI6iAW,comment-id=00000002,timestamp=2017-06-03T03:54:21.001+0000)

Yeah he still has mana sustain issues, and this guy is an absolute fool who has probably never played talon.

Played him, hated it, he was a-okay before the leap was ever made, also fuck you for your shitty assumption.

{quoted}

So u wanna gut Talon because he used his escape tool to escape from you? Need some aloe, TC?

I mean, really now. with your justification, every non mana champion should become a mana champion.

Riot does a shit job at balancing, I mean for example Lucian, Cait, and Kog are pretty much the only in-meta ADC's, look, all I'm saying is, there needs to be an ACTUAL drawback to it, it's not that hard to just build Mercurial, activate for speed boost then jump walls like it's leap frog, I mean you guys want Ahri, Yasu-AIDS, and Lee Sin nerfed yet Talon shouldn't be?

ChaddyFantome2 votes

{quoted}

cough they all cost mana tho, but not his cough

they also deal upwards to 800 + damage on cast. and can be cast anywhere and are therefore not useless in lane.

ChaddyFantome1 votes

So u wanna gut Talon because he used his escape tool to escape from you? Need some aloe, TC?

I mean, really now. with your justification, every non mana champion should become a mana champion.

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