@Riot, in what world do you live in...?
Where you think nerfing Graves by 3 BASE AD will make a difference in his burst potential?
I'm genuinely scared for season 9...
Where you think nerfing Graves by 3 BASE AD will make a difference in his burst potential?
I'm genuinely scared for season 9...
Nerfing base AD on an AA-based jungler won't have an impact? lolwut.
Okay. Let's spell it out for you: Graves is reliant primarily on his autos for clear. Nerfing his AD slows his clear (potentially by a huge amount, depending on how it affects damage, because if it means having to spend an extra auto on each small raptor...), meaning he doesn't get gold as fast, doesn't complete his first clear as quickly, doesn't gank as soon, doesn't gain exp as quickly...
Nerfing his base AD affects his entire game, because it hurts his early game significantly. He won't have as much gold for other items as quickly, meaning he won't burst as fast. He won't have as much exp as quickly, so he won't be as tanky or as bursty.
Besides, AD nerfs to him are slightly more effective than with other champions, because I believe his total damage per auto is max 120% AD.
how will this have a big impact on him? his early game is still amazing because knockbacks on jungle monsters. oh wow he does 3 less damage per hit. thats such a HUGE nerf. its not like him walking around with 120 armor and 100 MR with no tank items is the problem. or him taking no dmg in the jungle on his clears. or the fact that he has an aoe blind-like ability. or that he can ult you from 1k meters away, guaranteeing kills on people after he shits on them 1v1 or 1v2 forcing them to run. 3 ad is a fucking joke dude. graves has been breaking the jungle since he was released, and it was NEVER his base AD that was the problem. it's that he's a tanky as fuck, super mobile, burst machine that can clear his jungle with much more health than anyone else save warwick, thus making him able to gank super early.
Nerfing base AD on an AA-based jungler won't have an impact? lolwut.
Okay. Let's spell it out for you: Graves is reliant primarily on his autos for clear. Nerfing his AD slows his clear (potentially by a huge amount, depending on how it affects damage, because if it means having to spend an extra auto on each small raptor...), meaning he doesn't get gold as fast, doesn't complete his first clear as quickly, doesn't gank as soon, doesn't gain exp as quickly...
Nerfing his base AD affects his entire game, because it hurts his early game significantly. He won't have as much gold for other items as quickly, meaning he won't burst as fast. He won't have as much exp as quickly, so he won't be as tanky or as bursty.
Besides, AD nerfs to him are slightly more effective than with other champions, because I believe his total damage per auto is max 120% AD.
Yeah, and gold wise you're removing (1/3 of this
) about 100 gold value from him throughout the entire game so it's really nicee