Zoe's play pattern is still "walk into melee range and smash your face into your keyboard"
I know that you want an AP equivalent to Zed, but at least make her melee if that's her core gameplay.
I know that you want an AP equivalent to Zed, but at least make her melee if that's her core gameplay.
I think you misspelt Master Yi
If she could walk into melee range without any repercussions, you done goofed somewhere down the line.
If she could walk into melee range without any repercussions, you done goofed somewhere down the line.
Oh, there are repercussions. I take down half her health before her stun kicks in and i get finished off by her Q.
Problem is, only assassins have the burst to actually punish her for getting in that close, as her W provides so monstrously high movement speed nobody can catch up to her after she activates it.
Provided they survive her E-Q-Passive combo, which they usually dont. And if they do, they've built so many defensive items they lack the damage to actually punish her before her combo comes off cooldown.
I agree. Compared to any other assassin mid she is the hardest to defeat with high ap damage and high mobility with a stun. Something needs to give out if it
"Ap equivalent of zed"
Zeds slow ends after its duration, not turns into a stun. Zed cannot steal summoners Zeds Q does not increase damage with range traveled Zed does not get a free built in Sheen
I don't see the comparison at all.