Champion difficulty should not be considered a "stat"
I recently had a game where I was winning mid lane and the enemy Ahri called me out for beating her with an "easy to play/unskilled champion".
Now considering I was Xerath I didn't take this to heart but it had me wondering why does Riot give champions different difficulty levels. Yes some champions may take longer for people to learn but the sheer "difficulty" of each champion's kit/play-style should't be considered a factor when considering balance or counter-play.
For instance in a later game I was Xerath again but this time I was the one getting angry at the fed Fizz dominating my lane. I called him out for his press E for freelo skill and promptly went on tilt after he tower dived me twice in a row.
Now I definitely was the fool in this instance because I kept getting my stun baited out before he went in but the point I wish to make is that the matchup had nothing to do with champion difficulty rather our respective skill at the game/ our champion.
When Riot or someone claims a champion is difficult to play or learn that doesn't mean squat when it comes to balance. (Think: Yasuo, Lee Sin, Kalista, Fizz etc.)
Kalista might be tricky to play but that doesn't excuse her insane ability to kite everything in game with her overpowering mobility. Sure I can pick up Graves twice as fast as I can learn to play Kalista but that doesn't mean she is balanced by the skill gate that can be passed.
Balance and design champions with the mindset that everyone is of equal skill and that a more complex kit (which is often stronger) does not mean that the complexity will make it balanced against more "simple" champions.
So before we go calling a champion Unskilled or Press R to win let's just remember to ask ourselves whether its the enemy champion that requires no skill or are we ourselves not skilled enough to beat the player behind said champion.
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are both set pretty high in difficulty. Both are fairly easy to play.
would not be in the same difficulty rating as
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is objectively more mechanically complex than
, but she gets to wall-hop whereas he just gets to run very fast for a little while). A champion can also be difficult to play because there are so many ways their opponent can outplay them, and that's a balancing factor: almost two years ago,