Jhin Crit Build

Therion77·1/7/2017, 12:03:15 AM·1 votes·807 views

I've been dogged on my build more than a few times, but down here in the Bronze ranks, I've had the most success with my Youmu + Rapidfire + Phantom mid game build and sacrificing Infinity for the added mobility from the active and lethality of Youmu's. Rather than building directly into Infinity or Reaver after my Dancer I always buy two cloaks to cap my crit first, and then build into the Inf / Reaver. If the tanks are heavy I'll buy 1 cloak after Phantom, and Last Whisper and suck up the 80% crit for more armor pen. I've had fairly good success with this build.

I keep hearing the "ADCs are worthless in the new meta argument" and from my personal experience, increasing Jhin's mobility and survivability has actually allowed me to output more damage in team fights since my kite potential is so high and I'm not getting CC'ed every two seconds. In the early game I'm still pretty crap, but the mobility mid-game gives me more opportunities to join in team fights and live for more than 5 seconds. It also gives me a better chance for recovery if I make a mistake from bad positioning. The damage is sometimes crap whether you're a "BFG" build or not, so I'll take the mobility any day of the week.

Any opinions? What have you done to work around the new meta with Jhin? The "BFG" builds just aren't cutting the cheese anymore, even in Bronze. 50% crit is exactly what it sounds like: a 50% chance you'll escape a crap situation if you need to. I don't like those odds. Anything less than 80% and I get iffy.

P.S. I hope Ziggs bot lane dies in a fire.

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