Blitz Mini rework idea
#Passive: Overdrive
STEAM: Blitz generates 1% maximum Steam for every 59 / 52 / 46 units he travels by any means, requiring a total of 5900 / 5200 / 4600 units traveled to obtain maximum Steam.
DRIVE: At maximum STEAM, the next instance of champion or monster damage against Blitz or on activation of one of blitz abilities consumes all of his STEAM and Blitzcrank supercharges himself, gaining bonus attack speed for 5 seconds and bonus movement speed that decays to 10% over the duration.
To clear it up, blitz gains charges while moving arround. If he get's damaged or using one of his abilities the steam consumes and he get's a similar effect he had with Overdrive.
#W: Lightning bolt (new)
Blitzcrank calls down a lightning bolt upon the target area which strikes after a 0.5 second delay, dealing magic damage to one enemy within and slows him by 30% for 1.5 seconds. If the lightning bolt hits an ally he gains a shield that last for 3 seconds.
Basicly blitz old ult passive now as a targeted ground ability. When hitting a enemy it slows them what makes it easyer to land your Q. When it hits an ally or himself it gives you a shield. So basicly his old passive on command. The shield scales with mana like his old passive.
#R (tweaks)
Passive removed