Which champions should be considered for the upcoming Roster updates?
With the Assassin update already having been unleashed upon the live servers people already started discussing the potential of either a Diver or Vanguard update. Both classes have too many similar champions while lacking a concrete Vision of them as a class. Now, this thread isn't to discuss which class should be the next update but rather which CHAMPIONS.
Divers Divers are a subclass of fighters, diving into the fray to cause mayhem and head straight for the high priority targets. Unlike Assassins they lack the tools to exit the fight once they started it but rather embody the "balls to the walls" play style of flinging themselves into battle and either emerging victorious or just succumbing to overwhelming odds. Their forte is strong dueling with decent survivability, having the tools to engage the fight for themselves and just head straight for their prize.
Potential candidates:
He suffers from simply having a bland diver kit with nothing that delivers on his theme. He's a stat stick that really needs to embrace his thematic and become what he's supposed to be; A Demon of War who dictates the flow of the battle and swing the tides of war in his favor.
His problem is one of thematic cohesion, satisfaction and simply being too bland of a character design.
He's outdated and just like Aatrox a stat stick.
Either he dives in and nobody can stop him or he...doesn't.
His kit is heavily snowball reliant and very binary, not having much in terms of outplay potential
Relies too heavily on ONE long CD ability while having a rather boring kit that doesn't deliver fully on his character's potential
Pantheon has always either been utterly oppressive or useless, relying on his very telegraphed abilities to just destroy his opponents and snowball from there. He lacks counterplay and ways to do his job without simply feeling too oppressive. All his abilities are low satisfaction, low counterplay abilities that could be replaced with cooler, more unique ones.
Honorable mention:
The unholy spawn of Divers and Vanguards. Hecarim is a Hybrid between the two classes that usually feels very oppressive to play against when ahead but struggles when behind. He could use some touch ups but I just wanted to mention him here.
Vanguards Vanguards are those beefy tanks who ENGAGE the fight. Their AoE team initiation coupled with extreme durability is what defines them as their team's primary means of engage, starting the fight and overwhelming the enemy with their AoE CC, relying on their team to follow up rather than Wardens who protect their team. They're the offensive tanks and thus rely on tools to pave the way to victory for their team.
They all share the same problem of not having a real strategic niche, usually only being picked whenever they're strong. Most of them rely on their ultimates to engage and the rest of their kits are rather bland, boring and not really satisfying to use.
Potential candidates:
He could really benefit from getting a more versatile kit that delivers on his identity as the Amorphous Combatant, shaping to fit the battle through his flexibility and really delivering on his rather cool character of the unlikely superhero.
Similar to Zac Sejuani just lacks a proper identity and doesn't really deliver on her tough Warrior Queen theme
Same as Sejuani. Malphite doesn't feel like the mountain he's supposed to be and it just a walking R bot, an over glorified Cannon ball that hurls himself at the enemy and expects them to die. His base kit is a bit bland and could be cooler but his E in particular is a very strong tool and really fits him as a Vanguard Tank
Those are just my picks though, what are yours? Lemme know and let's discuss the potential candidates of either the Diver or Vanguard update!
http://ddragon.leagueoflegends.com/cdn/img/champion/splash/Malphite_0.jpg

Ults range.
He can easily 1 vs 3 anyone because his ult is point anywhere on the map & click.
and
small during the assassin&mage updates(not sure if Eve is even supposed to be an assassin gameplaywise though,she is currently classified as a diver).
Irelia is in the same boat as him.
and
actually seem likely candidates(at least one of them),considering that their playstyles are really similar(pull yourself towards the enemy,deal aoe damage,use your ultimate for a mass-stun and your passive makes the enemy more vulnerable to your teammates)
needs to do something besides W R flash out before he gets annihilated because building tank gives him zero damage and going full damage gets him two shot in the mid/late game
do something about this cancer that makes him balanced for once
: What is this guy's niche? Like really? What is Garen supposed to do what others don't do better aside from annoying Rivens with the silence? The villain mechanic looks decent on paper but feels more like a situational gimmick.
: Outdated ball of stats. He is either a useless bar of health or a bulldozer that you can't do anything about. Ghost Ragnarok is oppressive as hell.
: Ball of stats with an unintuitive afk-farming playstyle with even less mechanics than Garen that is all about stat-checking rather than properly outplaying or interacting with other players. Design-wise the worst juggernaut at the moment. This champion deserves better. Unfunny cane-jokes won't help him.
: Live and die by the Q
: Really... Can Riot please give this guy a proper rework...? The moment the enemy team is smart enough to buy the items that counter his ult he becomes a poor-man's Kayle. If that's not the case he's toxic and unhealthy. Outdated hard-to-balance kit, fragile niche and overall doesn't bring enough to the table.
- Just.... her kit is currently overloaded with almost everything a fighter wants: slow/stun, gap closer, heal on hit, true damage, ranged spell vamp, oh and increasing tenacity per opponents nearby. She's just not that fun to play against when she just stuns you when you're ONE POINT of health higher than her. I also feel like they could deliver a better telekinetic blades feel better as well.
- Lets face it, he's not in the best spot right now after the failed bot melee carry attempt. At this point I'm just confused on what his niche is besides being the guy who constantly has a shield health bar.
- I just have a personally hatred for this guy based on his current kit, but at the same time I do want him to be reworked, not out of hate but just so we get something more interesting. I mean, he doesn't really fit in as a support anymore and I rarely see him in the jungle (probably due to changes) so I think it's time to give this guy a rework.
- IT'S JUST TIME THIS GUY GOT A REWORK! I'm so sick of playing against, even though everyone says he's weak. To me he's just like playing against Yasuo, his kit is just annoying to deal with that I don't want to fight him. Passive crit chance, wonky W, insane mobility with E also being his only damaging ability, and overall a bullshit ult (not in the sense that he can't die, but the sense that no matter how much CC you apply to him he can still set it off, basically turning him into a CC magnet till his ult wears off) From my view he just constantly split pushes and is just annoying to deal with.
- I think its also time our new old yorick got the rework time already. He is in desperate need of it.