Snowballing is out of controle this meta. Surrender time needs to be lowered.

Packun Flower··5 votes·585 views

There is no such thing as a close game anymore. The first few kills of the match will often determine the outcome of the game. The new bounty system allows a whole team to snowball rather then just one player. And with the new minion changes once your team is behind its almost impossible to come back, There are no more close fights its either stomp or be stomped.

Surrender times need to be lowered to 10 mins. I dont need to spend 20 mins in a anti fun one sided match when the game was already determined at the 10 minute mark.

6 Comments

alasarcher1 votes

I dont know whats this about. Most of my games end after 30 mins as they did in the past.

Shyvauni1 votes

Yes but, the new minion mechanics make it harder for a team to make a comeback. Significantly harder as in now (having been on both sides of a stomp game) it requires the team that is ahead to screw up repeatedly.

Thus late game comps are punished hard (unless their enemies managed yo start losing early).

Ouroborous HD1 votes

yeah i got something even more bullshit. build rageblade. win. get good scrub im the next faker with this one item

alasarcher2 votes

[{quoted}](name=Ouroborous HD,realm=NA,application-id=3ErqAdtq,discussion-id=dXGN09aZ,comment-id=0001,timestamp=2015-12-01T17:28:54.193+0000)

yeah i got something even more bullshit. build rageblade. win. get good scrub im the next faker with this one item

Yep Rageblade worked very well for u

http://matchhistory.na.leagueoflegends.com/en/#match-details/NA1/2025350760/40297579?tab=overview

ModWulf Helhammer1 votes

http://matchhistory.na.leagueoflegends.com/en/#match-details/NA1/2024933830/205363278?tab=overview Yep, games are really snowball-y. You can't ever have a comeback, especially when their Rengar is 3/0 before 5 minuets. /s

Kazaashi1 votes

{quoted}

There is no such thing as a close game anymore. The first few kills of the match will often determine the outcome of the game. The new bounty system allows a whole team to snowball rather then just one player.

Wait, what? The new bounty system gives your whole team gold if you shutdown those snowballing enemy champs, instead of just the killer and assist-er. What's more, it only reduces their bounty by one tier, meaning if you kill them again, you get even more team gold.

If people would work together and try to pick off the snowballing champs on the other team, instead of giving up at 10 mins, people would see that it is actually a mechanic to fight against snowballing.

And with the new minion changes once your team is behind its almost impossible to come back, There are no more close fights its either stomp or be stomped.

Fun fact: If people would co-ordinate a freeze at their T2 turret and ward their own jungle after a lost lane, you will find that the minion changes actually increase the farm your team can get when behind, giving you a mechanic to stop a snowball. But that would also require people not giving up and getting killed over and over and over after dying a few times before 10 minutes.

Surrender times need to be lowered to 10 mins. I dont need to spend 20 mins in a anti fun one sided match when the game was already determined at the 10 minute mark.

No, you need to stop giving up at 10 minutes and figure out how to come back.

Sure some games are lost, but a least half of my wins on 5.23 have been comeback wins after having something like a 4-10 laning phase. You know why we came back? Because instead of giving up a feeding, we warded our jungle, froze at turret and forced them to dive us or try to rotate around us. Then we pick off the fed players, grab those sweet bounties, stop the snowball, and win the game.

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