@Riot: Regarding players without much time to play

CollectiveFury··1 votes·676 views

Riot,

As a new dad working full time, finding time to play this game has more to do with luck. Because of the uncertainty of time needed to complete pvp matches, I'm usually stuck playing bot games - especially if I want to make the most of that time and guarantee the 150 IP boost. This takes away from the experience because farming IP is important to improving my champs and runes.

I propose, to make things more helpful to people in my position who enjoy your game yet don't have time to grind matches, the following:

First win IP boost occurs every 24 hours no matter what, and they stack with unused IP boosts or allow multiple wins in a row to proc the boosts until they are used up.

Increase the number of champions on sale at a given time to 6 instead of 3.

Don't put 1350IP champs on sale. You often waste a good sale opportunity with one of these.

RP costs for champs are pretty unfair. Reduce costs when on sale to 75/150/225/300/375/450RP.

When a player leaves the game, enable a "fast match" mode for other players to take their place. This will help all players.

4 Comments

ValyrianBlade3 votes

It would even be nice if the first win bonus was changed to a first match bonus.

Isn't the idea to reward you for playing every day? They want you to play consistently. I don't mind having a day here or there where I'm too busy to play league for the bonus, what annoys me are the days I have time for 1 match and I end up playing bots to make sure I get the bonus instead of playing pvp because I could lose.

Especially because I always seem to get the most garbage teammates when I have first win available. Like 9 times out of 10, if I have first win available everyone else on my team is playing a champion for the first time and feeds horribly.

warpenguin5552 votes

Yes to all things but fast match mode. That would never work, and the guy who left might be trying to return to the game.

disregardable1 votes

This system actually exists on other games. It'd require an entire rewrite of the code to implement, but it could work. It's just not the best possible solution.

And no to everything else, too.

CollectiveFury1 votes

I'd like to hear your opinions on why dropping the sale prices is a bad thing. I'd prefer non-sale RP prices drop to 150/300/450/600/750/900 as well. Do you realize how much money this game costs for people who pay money? It would cost over $1000 for all the champions on the non-sale prices, without skins. If not dropping RP prices for champs, make it so that if you spent a certain amount of money/gift cards on the game, they allow you to permanently get 25/50% ($40/80) more IP per match and/or 5RP/10RP for winning/losing.

Micro transactions are really unfair when they start costing more than flat out buying a game.

More from Gameplay

More by CollectiveFury