Morde's bot winrate is too high, his mid/top winrate is WAY too low, I have the solutions

toonpang·8/25/2015, 3:24:37 PM·9 votes·2,065 views
  • Bring his base MS back up a bit, from 325 to 335. This is important to top/mid Morde, because right now he walks like a pile of steel with diabetes.

  • Increase Morde's autoattack animation time. This will make his mace feel "heavier"; it will also give melee champs more time to react to his third Q hit.

  • W's XP passive needs to be removed. It rewards playing safe, and clutters his power budget. It needs to go. In return, let Morde cast W on himself, even when an ally is not around; but make it so he has to cast it on an allied champion to access the healing component. This will keep his incentive to lane with a partner.

  • R's damage and ghost damage was nerfed with the rework. Adding the Dragon Ghost passive made him super strong, though. Simply nerfing his dragon will leave both abilities feeling weak; but what if we merge the passive into the active?

Active: Mordekaiser curses target enemy or the Dragon, and steals (x%) of its health per second over 11 seconds in magic damage. If the target is killed by him or his team in this time, Mordekaiser steals 25% of its total HP and 30% of its total AP, and gains it as a controllable ghost. The ghost has [stats] plus [bonus stats from its items].

Doing this will make Morde have to CHOOSE between ulting a champion or a dragon, rather than being able to kill dragon and then ult a player. Thus, we don't have to nerf both abilities because he can only do one at a time. Turning his ultimate into a damage over time ability rather than a burst/dot simplifies it, and allows him to damage the dragon with his ult without giving him a free Smite. Increasing the duration of the ult increases the counterplay to it, as well; enemies have more time to make choices rather than go from 100-0. The Dragon ghost is very oppressive due to its large HP pool; in turn, the trade-off is Morde having to choose to burn his ult to get it.

Also, increasing it to 11 seconds "turns it up to 11", in keeping with Morde's metal theme, like from Spinal Tap

11 Comments

Ergono8/25/2015, 6:39:24 PM2 votes

Here is the solution. Duo top or Duo mid with Morde now all his lanes are OP. Who needs JG? remember about a year and some change ago no JG meta was a thing.

Meep Man8/25/2015, 4:51:12 PM2 votes

Wasn't the R normal damage increased by 1%? Just me being nit picky.

Also, this is the ghost changes.

Enslaved Soul now has 100% of its hosts stats. Enslaved Soul no longer gains a percentage of Mordekaiser's AD and AP. Enslaved Soul now gains 10 / 25 / 50 AD and (+ 15% of Mordekaiser's max. health). Enslaved Souls can now dance.

I'm not sure if the ghost actually was nerfed. Anyways, the dragon change I don't know about. I like being able to just get dragon for being there, plus Dragon is most of the time better than getting a champion so most Morde's would save their ultimate until they could kill Dragon.

flying banelings8/29/2015, 7:46:51 PM1 votes

An interesting idea would be to give mord his old q but It doesn't aoe on champions and Mabie applies a slow? So he still has wave clear and if a champion Is slowed, a sup can follow up with a stun or root creating good synergy in bot lane but his w would probably still need work, like make it coast % health on cast if it targets minions. Thies changes would be awesome and he'd still be good in bot becaues of w sustain and xp passive. Old mord players would be happy and riot would be happy too

Zeurth8/25/2015, 3:27:48 PM1 votes

Your solutions aren't needed. Riot doesn't want his solo lane potential up but they will end up nerfing his adc stats.

ilt8/27/2015, 7:35:33 PM1 votes

get rid of his stupid pet dragon, he uses it to tank towers and block skill shots, it's animal abuse

in all serious though, it's OP

Vengeful Wolf8/27/2015, 9:16:36 PM1 votes

Morde needs to be nerfed.. I've been in a team up against him and half the time he never buys damage items but still does bullsh- damage.. Like one of his abilities (no damage items) over 1,000 damage. That's a problem.

Awnold8/25/2015, 3:36:56 PM1 votes

rito hates morde