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New Taric rework! GEMS ARE TRULY EFFING OUTRAGEOUS edition

toonpang··1 votes·1,137 views
Truly, truly OUTRAGEOUS Taric rework, heck yeah Riot * /r/leagueoflegends

So this is my rework of Taric I'd like to put forward for Riot's perusal. Taric

Q: Imbue- Taric heals target ally at 450 range and himself [75/100/200+30%AP], and covers them in a Gem Coat AD shield [50+25%Armour] which lasts for 30 seconds. 40% less powerful if Taric casts it on himself. If Taric has his maximum amount of Gem Coats on, he will not apply another one.

19/18/17/16/15 second cooldown, 75/60/70/80/90 Mana.

W: Shatter- Passively, Taric applies a Gem Coat shield to himself [max: 1/2/2/2/3, 40+25% Armour] every 15 seconds. When activated, all Gem Coats of Taric and any coated allies will explode in a 250 range AoE, dealing magic damage [50+25% Armour], and he will recieve a Movement Speed boost of 30 until his next Gem Coat spawns.

5 second cooldown, 25 Mana. Requires active Gem Coats to cast.

E: Dazzle- Projects a 600 range beam of coloured light from Taric in the direction of the mouse. Beams last for 2/3/4 seconds, damage enemies [50+30% AP], and Charm if an enemy hits it face-on for 1 second, or Blind if it hits an enemy from behind for 1.25 seconds [cannot stun repeatedly]. If Taric shines it at a ward, it will split into 5 multicoloured Dazzle rays radiating from that ward, for a further 300 range.

19/18/17/16/15 second cooldown, 75 Mana.

R: Reflection/Diamond Edge- After channeling for 2/1.5/1 seconds, Taric REFLECTS enemy projectiles that hit him back in the angle they came from for the next 5 seconds, taking only 1% damage from the hits. They can hit enemies, and apply their original effects. If Taric cancels the channel, he and nearby allies gain Diamond Edges, granting bonus Armour penetration [45/75/95] for their next autoattack, and half the cooldown and mana cost is refunded.

75 second cooldown, 100 Mana cost.

3 Comments

toonpang1 votes

Basically my plan keeps Taric's core- buffs to allies, low mobility, tanky, heal and AP/armour builds for burst with hard CC- the same, but avoids giving him a conventional skillshot like every new champ seems to be getting, and gives him more strategy, more counterplay, and more potential for huge plays [reflect an Ashe ult into the enemy team it came from! Amplify your Dazzle through a well placed ward and into 5 weak enemies for a pentakill!]

So mostly the only changes made are: his ult becoming an actual ult, passive ally armour becoming strategically allocated shields instead, and his targeted ability becoming a beam of shining disco light similar in form to a mini Vel'Koz ultimate. Taric

BurningLynx1 votes

I love the ulti rework which I think would make for a great addition to the game play with just a few minor changes, I think the damage of the reflected ult should be halved because when something reflects it usually loses a portion of its previous brilliance but increases percent wise based on armor like his w, because he is making armor shinier. Dazzles secondary effect should rather then shining additional rays to harm increase a wards vision range for a 10 second or more duration and sight in bushes within that range and also should have a buff name of "Gem Prism", remember you don't want to be the support getting pentakills, as much as we know Taric would look awesome along side the rest of Pentakill. Last note that movement speed buff on shatter should also apply to champions shattered.

toonpang1 votes

"remember you don't want to be the support getting pentakills" This is what I** really hate**, this narrow-minded mentality that Taric is a meta support champion, and thus should "only be able to do things that a support can do". No, it would be preferable if all champs can be played in nearly any role and CAN get pentakills if they pull off an amazing enough play, because we want to encourage what is called "strategic diversity", instead of "YOU MAY ONLY PLAY SORAKA AS A SUPPORT, YOU MAY ONLY PLAY TRYNDAMERE IN THE TOP LANE, YOU MAY ONLY PLAY FIDDLESTICKS IN THE JUNGLE".

Taric won't be accidentally KSing his entire team, the ward setup thing would require deliberate forethought. I like the idea of Dazzle granting vision though.

I like your idea about the movespeed buff on champions Shattered, but my logic came more from Taric being used to the weight of his Gem armour. Thanks for the feedback.

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