I feel like Aurelion Sol's passive could've been better if he was Ao Shin (read before downvoting)
So, Aurelion Sol is confined to constantly keeping his enemy within his stars range in order to deal damage. That is a fun and new mechanic, but the stars spin kind of slow wich makes it hard to deal consistant damage to a mobile enemy.
Now what does that have to do with Ao Shin you say? Well imagine if Aurelion was themed around storms and wind. His passive could've looked like that:
Ao Shin is surrounded by a flow of wind that deals x damage per second to enemies who stand in the circle, scaling with AP.
This would make his damage more consistant, but should be toned down because the actual stars damage per second would be too much. And all of his spells would still fit with different visual effects!
Passive: wind circle
Q: Thunder cloud
W: wider wind circle
E: well he flies...
R: huge wind burst in a direction
Or maybe just change his passive to a flow of starfire around him?
I beg to differ, AO SHIN isn't a star dragon.... now is he?......targonians.....