Buff concept for towers
A lot of people complain towers are weak. The majority of suggestions are increasing HP. But this doesn't fix the base problem most people noted when I saw complaints. Most complaints were about Lee Sin champions tower diving, killing somebody and escaping with full HP.
My ideal...
Outer Turrets
Turrets now have .9 attack speed. If a turret shoots the same target 3 times however it will enrage and fire at 1.5 attack speed +.1 each shot after that.
If an allied champion dies within turret range the turret will immediately fire a shot at the killer independent of its primary attacks. This shot will only deal it's base AD not its ramping AD amount. The turret will also gain a shield for 5% of the turret HP decaying over 5 seconds.
Turret HP changed to 4500 for outer turret, 4000 for inner turret, 3500 for Nexus turret, 2500 for Nexus Turrets.
Thoughts? Suggestions? Post below.
tanking 20 Shots and walking out with 80%HP is fine?