Zyra Changes That Could Possibly Help Her Midlane

Sir Rouge··3 votes·464 views

Passive:

  • CD: 13/11.75/10.5/9.25 --> 14/12/10/8

Q:

  • Shape change?
  • Range: 800 --> 850 (W's range)
  • Plant duration when spawned by this ability: 5-7.5 --> 4-8 based on level
  • Base damage: 60/95/130/165/200 --> 70/105/140/175/210
  • Ap ratio: 60% --> 65%
  • CD: 7/6.5/6/5.5/5 --> 8/7/6/5/4
  • New effect: Enemies hit by this ability take 30% bonus damage from any plant summoned for 4 seconds (damage from plants goes from 18-70 (+20% AP) to 23.4-91 (+26% AP)

W:

  • Recharge time: 20/18/16/14/12 --> 21/18/15/12/9
  • Plant base damage: 29-114 --> 20-75 18-70
  • Ap ratio: 15% --> 20%
  • Plants deal 60% bonus damage to minions

E:

  • Plant duration when spawned by this ability: unchanged
  • Base damage: 60/95/130/165/200 --> 55/95/135/175/215
  • Ap ratio: 50% --> 60%
  • New effect: Enemies hit by this ability take 30% bonus damage from any plant summoned for 4 seconds

R:

  • CD: 130/120/110 --> 130/115/100
  • Ap ratio: 70% --> 75%

Goals:

  • Remove the awkward range difference between her Q and E
  • Make her scale better with AP (better ratios on Q, plants, E and R)
  • Give back strength to her basic abilities (Damage, CD and range on Q, damage and E) by removing some damage from plants when no ability hits (lower plant damage: breakeven point when no ability hits is around 900 AP)
  • Give her more ways to spawn multiple plants (lower Q and W CD at later ranks, lower passive CD later into the game) by reducing her early game strength (lower plant damage early, lower Q plant duration early)

9 Comments

UnboundHades2 votes

you do understand that u buffed everything then decided that a small base damage nerf on e and decent nerf on w wont make it fair to anyone

Sir Rouge2 votes

No, I nerfed her early game and buffed her late game. Early, she loses heavy damage on plants, loses some duration on her ranged plants and overall slightly higher CDs. Also, she loses overall plant damage during the game if she doesn't hit a basic ability on her target enemies. Obviously, numbers are subject to change. Her overall strength midlane goes up and that's the goal, she is very weak there right now. This wouldn't buff her support either.

UnboundHades1 votes

i dont want zyra mid to be a viable thing because of how cancer it is zyra support already does a fuck ton of damage with support gold because thats what her rework did if u buff ap zyra everything is gonna become a mess

Sir Rouge1 votes

The goal is to make her plant damage go down unless she hits her basic abilities. Edit: I'll edit her dmg numbers on W to show you the direction I'm going into.

UnboundHades2 votes

u act like they are hard to hit if u land your e you have your entire combo

Sir Rouge1 votes

Her R wouldn't count towards the bonus plant damage, and yes Zyra's Q and E are telegraphed and dodgeable. The plants would do the bonus damage towards targets that got hit by Zyra's Q and E within the last 4 seconds

SnugglePuggle942 votes

Well Zyra was a mid lane mage before Riot pushed her into the support role, so it was viable. We want it to work again.

TranquiIity1 votes

Agreed. Either nerf the scalings a little or the base damage a little.

Calabok1 votes

no we dont need her mid

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