I don't think this is really a nerf to Zoe

MemeistLlama·2/14/2018, 3:27:16 PM·1 votes·436 views

So one of my friends said that Riot is going to nerf Zoe to the groun next patch, yet they are only going to change her Q cooldows for 0.25 seconds longer I still dont see that as a nerf and you guys just put our broken champs and reworkes now, I mean look at the reworked Urogots ult its kinda broken then you have Kayn and Zoe which are both broken. Ornn was broken aswell until you guys nerfed his W now hes pretty bad im happy about that but other players may not. Im slowly getting bored of this game because all the toxic people and broken champions.

5 Comments

Ahristocats2/14/2018, 3:31:08 PM3 votes

????

next patch nerf: her Q is losing damage E sleep is now cleansable earlier E cd increased W no longer drops tp

ReshiKillim2/14/2018, 3:31:59 PM3 votes

Paddle Star (Q) Paddle Star no longer applies More Sparkles' damage to enemies past the first hit. <-- The big nerf.

[sg-ahri-2]

Oleandervine2/14/2018, 3:52:40 PM2 votes

{quoted}

Zoe

To state the obvious, Zoe&#039;s been a controversial champion. She creates some really fun moments and does some really unique and interesting stuff. She&#039;s has also been a source of a lot of player frustration and remains too powerful. We&#039;ve been chipping power off her in various ways, overall though they haven&#039;t made enough of a difference. We&#039;ll be nerfing her quite a bit harder in 8.4 (next patch) as a result. In retrospect this is a situation where we should have made larger changes earlier and we need to get better at figuring out when to go from smaller tuning to larger changes in cases like this. We should also have been talking more about our thoughts on her as well, even if that sometimes wasn&#039;t more conclusive than exposing a lot of the debate going on amongst us here.

Likely changes for 8.4:

  • Q: Only applies her passive damage on primary target hit. That reduces her wave clear, particularly ability to kill caster minions with one Q, reducing her power from gold and ability to shove/roam as easily. It also makes it harder for her to harass through a wave and makes it easier for allies to block Qs intended for sleeping allies.
  • W: Is no longer able to drop teleport. Teleport creates some cool plays, and is the only real out of combat drop to be had. At the same time though its power is generally significantly higher than the options and it doesn&#039;t present opponents with good ways to play around it either (which is particularly important with randomly picked effects).
  • E: Drowsy can now be cleansed, preventing the sleep from happening. That makes Cleanse, QSS, Mikael&#039;s noticeably better responses to her. We originally thought that the appropriate degree of cleanse countering Zoe E was to have the player choose between being able to reposition faster before falling asleep (cleansing the slow) or breaking the sleep once it hit. Having seen Zoe get a lot of play since her release though it&rsquo;s clear at this point cleanse effects ought to be a stronger counter, rather than a partial one.
  • E: CD increased, giving more windows where she can&#039;t threaten lethal as well and/or can be engaged on.
  • R: Bug fix, but one that&#039;s potentially power impacting: Was granting the ability to move through units for the entire game after the first cast, rather than just for a very brief period when she returned to the cast point.

As you&#039;ve probably noticed, there&#039;s no nerf to her Q damage in that list, though that&#039;s certainly a point of a lot of player frustration. We&#039;re confident the above changes are both a significant power reduction and changes that, regardless of whether we do or don&#039;t also nerf the Q at some point, are improvements to Zoe&#039;s play pattern. If we did follow up with a Q nerf, or if the above ends up being too heavy a hit, we&#039;ll also need to look at appropriate places to give Zoe power (she&#039;s pretty dependent on her Q burst to function). That could involve things like making W&#039;s damage contributions more meaningful later in the game.

Source

Kai Guy2/14/2018, 5:05:57 PM2 votes

"Ornn is trash tier." "Swain rework is trash tier." Was ya not around for those posts? "Tahm is trash tier, Nami is trash tier, Bard is trash tier, Jayce is trash tier." <- more examples of Derpy threads and attitude.

Kayn is broken? Dudes got some real struggles till he transforms.

As Oleand and others pointed out, way more then just 0.25 seconds nerf.

IvernBramblefoot2/14/2018, 5:03:00 PM1 votes

oh no, you mean she won't be able to aoe hit 3 people for eighty percent of their health bar with one super long range super low CD super low cost ability? Wow, what an incredible nerf, now she'll only be able to do that to one person per spellcast. that's truly the acme of balance. Excellent job, playtesting team. You guys really know what you're doing, you totallllllly exist. yeaaaaah.