Can you put an arrow in base showing which lane will get a Cannon Minion next?
Like a small blue/red/purple/rainbow arrow of light on the ground next to your nexus.
(Edit: This is in response to the recent PBE changes)
Like a small blue/red/purple/rainbow arrow of light on the ground next to your nexus.
(Edit: This is in response to the recent PBE changes)
They all get them at the same time, unless there are Super minions spawning from it. For the first 20 minutes, 1 Siege minion is spawned every three minion waves between the melee and ranged minions. After 20 minutes, Siege minions spawn once every 2 waves and from the 35th minute onward, Siege minions spawn every wave
This won't be true for long, PBE includes change in cannon minion spawn and I believe OP suggests adding the arrow to mak new mechanics more readable.
I apologize for the misunderstanding. This was in response to recent PBE changes for Worlds (though I didn't say so in the thread). They're changing it so Canon Minions spawn on rotation. Bot -> Mid -> Top ... etc. etc.
I see, thx.
How about a slight indicator over the corresponding inhibitor. It could look like a hologram on top of it.
Think the indicator might look better on top of the inhibs than the Nexus .
Good idea though
How about a slight indicator over the corresponding inhibitor. It could look like a hologram on top of it.
Think the indicator might look better on top of the inhibs than the Nexus .
Good idea though
But the inhibs don't spawn things. I like that this is cleared than DotA 2 having "Barracks" which when killed... let you spawn better troops? It makes no sense. I'd say the indicator should be on the minion spawn pads.

Yes I loved the barracks. I only played dota 1 though, on wc3.
Thats why i'm a fan of the Heroe's Fort/Keep/Stronghold system.
It makes more sense to defend a town than a random tower
Inhibitors don't spawn things but they do prevent things from spawning on the other side. Maybe show like a glitch in the inhibitor or otherwise powering down a little bit in each rotation, allowing a cannon minion to spawn in that lane?
Given that this would mostly apply only during the laning phase, what about the middle of the lane?
Cannon minions are great targets for
though, which is a great mid-late game splitpushing tool for supports. Maybe put it on the outer turrets AND in the base.
I am thinking something like the little spawn thing lights up in base and while it is on the way to the lane it shows the little dotted line going down the lane (think any RTS). That way Banner users can chill wherever and people just farming see they have a wheelchair minion coming up behind them (and the dotted line wouldn't even cause too much visual clutter imho especially if it only lasts for a few seconds like when it reaches the inhib tower it goes away or maybe the T2).
Why? These changes seem so simple to follow in the middle of a heated game.
Kappa
did someone say rainbow?