Yuumi 'buffs'

Shuumi··3 votes·3,099 views

LoL. So, you 'buffed' Yuumi to 45.6% winrate. She was at 46%

Stop dragging your feet riot. .25 channel time PLUS distance/flight time because you can still be autoed/killed mid-jump= roughly 1-2s of "Please die now." time. Add to that a 5s lockout after taking ANY cc on "Try not to die (w)" means you just lose all the time to a player who has any reflexes. Stun isnt even needed with how long it takes to fly and how low her HP is. Take away the heal charges on E but never fixed the CDR to match losing the two charges which was HOW she was a 'safe' champion pick. Add to that she now has mana problems like back when she was first out but lacks ANY of the damage to support that kind of playstyle...

All you did was nerf a 46% winrate champion further down the hole. sigh

LOWER THE M*F** turning ability further on the Q to make it into a REAL skill shot and GIVE HER BACK HER DAMAGE OR COMPLETELY REWORK HER Q AND REVERT EVERYTHING ELSE BACK TO 1st FORM.

Just choose. One or the other. Either is fine and healthy- this inbetween is NOT.

6 Comments

Paroe2 votes

The Yuumi changes were never intended to fix a below average champion - they were intended to asauge the communities blind hatred of the champion. Everyone knows shes garbage now and her synergy with melee carries like Olaf, Darius, and Garen has been dramatically reduced.

Yuumi buffs will probably have to come in a few months with her W being interruptable needing a revert and the cast time reverted. Her Q also needs a rework to become an actual ability - IMO it should mark an opponent so her carry can proc yuumi's passive.

xDogMeatx1 votes

{quoted}

The Yuumi changes were never intended to fix a below average champion - they were intended to asauge the communities blind hatred of the champion. Everyone knows shes garbage now and her synergy with melee carries like Olaf, Darius, and Garen has been dramatically reduced.

Yuumi buffs will probably have to come in a few months with her W being interruptable needing a revert and the cast time reverted. Her Q also needs a rework to become an actual ability - IMO it should mark an opponent so her carry can proc yuumi's passive.

well said i havent thought of this Q change ever. im glad you came up with something so creative. better then my suggestion just flat out removing it since its just a ultimate costing ability that does baby damage so low the enemy can heal off it. a Q to proc her passive after adc (or the whole team one time proc) attacks it does sound like what a enchanter would do.

JetCracker1 votes

It's not Riots fault that almost every yummi player attachs to a carry then the carry get caught/pick. Like a blitz hook onto a person with yummi is a buy one get one free deal. I'd say she is fine but the only reason I'd say her winrate is low is because a bot lane turns from two champs taking/dodging skillshots to one player having all the focus on them which is really a lot harder to win lane even if that player has heals/adaptive dmg.

Also anyone who plays yummi is just bad at the game and the 100's of bad yummi teammates i have don't prove me other wise.

xDogMeatx1 votes

{quoted}

It's not Riots fault that almost every yummi player attachs to a carry then the carry get caught/pick. Like a blitz hook onto a person with yummi is a buy one get one free deal. I'd say she is fine but the only reason I'd say her winrate is low is because a bot lane turns from two champs taking/dodging skillshots to one player having all the focus on them which is really a lot harder to win lane even if that player has heals/adaptive dmg.

Also anyone who plays yummi is just bad at the game and the 100's of bad yummi teammates i have don't prove me other wise.

i play AD yuumi for this reason if my teammate gets hooked or something i can press the attack the adc and ignite to threaten them with my pta proc since early game her damage on aas on somewhat respectable. it works also in a majority of my games. some others i can do ap (aka support)

Clockwork Mouse1 votes

You have a passive that gives your friend a shield when you get on him after an auto attack. You get off, AA, then get on. But fat chance of finding a good way to do that in a team fight!

ThunderCraft1 votes

the moment yuumi mains start to duo with a diana/jax the moment her winrate will skyrocket. sorry but it has to be said and it was said

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