These Zed buffs... WTF?
W - Living Shadow MAXIMUM CAST RANGE600 ⇒ 700 MINIMUM CAST RANGE400 ⇒ 350 MISSILE SPEED1500 ⇒ 1750
Okay this doesn't need THAT many buffs, jesus. I know that the bugfix hurt him a lot (that glitch was stupid and I'm glad its gone) but now its going to be even more impossible to escape a Zed who is ahead of you. like wow. But worse than that..
R - Death Mark FINISHER DAMAGE20/35/50% of damage dealt while marked ⇒30/40/50% of damage dealt while marked
-_- His Rank 1 ultimate went from 20% to 30% damage dealt... meaning it does 50% additional damage compared to what it did before
FIFTY PERCENT MORE DAMAGE ON HIS ULTIMATE.
What the hell?? What kind of a buff is that?
Just when I was finally seeing less Zeds in the midlane (replaced by Yasuo every single game though) they do this.
Unreal. Could we stop buffing champions that are completely anti-fun?