Towers grounding enemies?

Disulfiram··1 votes·236 views

What if Towers could Ground all enemies in range (aka prevent dashes/blinks/Flashes) while there is an allied champion near the Tower or in the area slightly behind it?

It would still be possible to tower dive, but hypermobile champs would no longer have an easy way out of it (and thus they'd be actually punished for a badly calculated or failed dive).

1 Comments

ApexInTheCircle2 votes

Not a fan of shutting down all forms of mobility under turret, however I do approve of grounded effect being applied if they're struck by the turret.

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