Make Sated Devourer trigger every third instead of every second attack for melees.

Xemeron··10 votes·1,022 views

Bam, most champs who can abuse it to become insane OP are no longer and those who rely on sated to be viable junglers are only hurt a little. By triggering every third hit instead of every second, all these champs with "Do 3 attacks and awesome stuff happens" can no longer super abuse it, they will still get their procs faster, but not every second attack...

14 Comments

LitoJ2 votes

Personally from bias, I just would like to see the end of this whole "Feral Flare 2.0" nonsense go away from this game. Unfortunately I have not played jungle as a Devourer champ yet so I have no idea what the proper nerf would be.

On a less biased perspective, I wouldn't like the item to be useless for the sake of filling that niche of AA Junglers but I also would like it to not be as overwhelming to fight each time there is a Devourer jungler on the enemy team.

Remlap12231 votes

It's simple what the proper nerf would be, removing it from the game.

Bronze 71 votes

i dont know what u mean in the last sentence? my opinion:that item was op on yi and slight nerf needed on that item,even with this build as an udyr player:thornmail,randuin,frozen heart,mercury thread,bloodthirster,trinity force,and runes:61 mr ,8.6%attack speed,15 armor,and masteries:21,9,0=u would get in so much trouble to deal with a yi with this build:phantom dancer,bork,devourer,ghostblade,berserker greeve,last wisper or (the other ad and mr :80 dmg with quick silver slash)=cuz that would do at least 277 magic dmg so it was a high amount of dmg

pripustas1 votes

What about champs who have 3 hits and stuff happens, but are not op? Aatrox Vi (Vi is strong, not OP strong tho. Aatrox is almost viable with sated)

Xemeron1 votes

{quoted}

What about champs who have 3 hits and stuff happens, but are not op? Aatrox Vi (Vi is strong, not OP strong tho. Aatrox is almost viable with sated)

Both are played Tank anyway. Aatrox needs more than a stacked Sated Devourer to become a viable pick...

pripustas1 votes

What? Why would you play Aatrox as a tank? For that small easily evadable knockup? You can play Vi tank I guess, but then you can play any champ tank. Doesn't mean it was designed to be played like that.

Xemeron3 votes

{quoted}

What? Why would you play Aatrox as a tank? For that small easily evadable knockup? You can play Vi tank I guess, but then you can play any champ tank. Doesn't mean it was designed to be played like that.

The matter with Aatrox is... Hell, I dont even know whats wrong with him, I never saw a good Aatrox the whole season...

Sinister Mars1 votes

If Aatrox is weak even with a stupid item like Devourer, his base probably needs to be looked at. Hint hint Riot.

pripustas1 votes

It's like putting a Lada Riva into a F1 race and blaming the driver for finishing last. You can perform only as well as the weakest part.

Sinister Mars1 votes

It does seem silly to have a single item increase the relative power of a single dimension of a champ's kit by 50%. For which Riot will make "adjustments" to the kit itself, resulting in a lack of alternative options and build diversity. The game suffers as a result of these kingmaker items. I don't know why Riot didn't learn a single lesson with the cinderhulk fiasco...

AntiFlash1 votes

At that point it would receive no benefit on their first 3 autos, and then you would only get the benefit every other 3 autos. At that point people would stop using it and the item would be pointless. Lets no push riot to nerf so much.

Xemeron1 votes

{quoted}

At that point it would receive no benefit on their first 3 autos, and then you would only get the benefit every other 3 autos. At that point people would stop using it and the item would be pointless. Lets no push riot to nerf so much.

Every third hit would still give you a counter. Lets take Jax as an example:

Right now it is: 1 Hit: 1 Stack 2 Hit: 2 Stacks ULT! 3 Hit: 1 Stack 4 Hit: 2 Stacks ULT! 5 Hit: 1 Stack 6 Hit: 2 Stacks ULT! 7 Hit: 1 Stack 8 Hit: 2 Stacks ULT! 9 Hit: 1 Stack 10 Hit: 2 Stacks ULT!

10 hits: 5 procs

With the Change it would be:

1 Hit: 1 Stack 2 Hit: 2 Stacks 3 Hit: Ult + 1 Stack 4 Hit: 2 Stack 5 Hit: Ult 6 Hit: 1 Stack; 2 Stacks 7 Hit: Ult 8 Hit: 1 Stack 9 hit: 2 Stacks; Ult 10 Hit: 1 Stack

10 Hits 4 Procs

Without it would be:

1 Hit: 1 Stack 2 Hit: 2 Stacks 3 Hit: Ult 4 Hit: 1 Stack 5 Hit: 2 Stacks 6 Hit: Ult 7 Hit: 1 Stack 8 Hit: 2 Stacks 9 hit: Ult 10 Hit: 1 Stack

10 Hits 3 procs

PiVoRx1 votes

SD is the reason why MasterYi XinZhao Warwick Shyvana are not dumpstered again.

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