Caitlyn nerf suggestion
Current W cooldown is 45 / 32.5 / 20 / 12. 5 / 10
Getting from 0 mines to full requires 135 / 97,5 / 80 / 50 / 50 I would bring this to 120 / 105/ 90 / 75 / 60
Currently, all mines require the same CD to load in the ammo system. I would bring this from a 1:1 proportionality to 2:3:4:5:6, which means that the more mines you have on the field the longest it requires to replace them and viceversa (so you can't cancer-lock an area ignoring enemy efforts to remove your mines with no drawbacks).
This means that: (nerfed value vs Live) Rank 1: First mine -> 53 secs / Second mine -> 40 secs / Third mine -> 27 secs Rank 2: First mine -> 47 secs / Second mine -> 35 secs / Third mine -> 23 secs Rank 3: First mine -> 32 secs/ Second mine -> 26 secs / Third mine -> 19 secs / Fourth mine -> 13 secs Rank 4: First mine -> 29 secs/ Second mine -> 23 secs / Third mine -> 17 secs / Fourth mine -> 12 secs Rank 5: First mine -> 19 secs/ Second mine -> 16 secs / Third mine -> 12 secs / Fourth mine -> 9,5 secs / Fifth mine -> 6 secs
The numbers might not be perfect (I just came up arbitrarily with them), but the concept stands, current Cait trap field is too strong and punishing and destroying traps is unrewarded. A change like this would give both Cait and her opponents options.