@RiotScruffy: Would it be impossible for Lux to have 575 attack range?
Too safe? Or could that be something that helps her be set apart from Morgana, Orianna, etc.?
Too safe? Or could that be something that helps her be set apart from Morgana, Orianna, etc.?
I think keeping her attack range shorter is healthy and interesting for her because it really separates the poke damage from Q/E/R (super long range) and the payoff damage from her passive (shorter range autos).
Either way, we had some recent buffs planned for her focused on the second hit of Q so I think she will be in a good spot for sure.
I actually find this buff rather annoying. Included with her Singularity buff, why is it that Lux can defy the traditional skillshot paradigm? She can attack over minion waves, her AoE slow field is quick as hell ... I could go on... I really don't like Lux.
It's usually difficult to hit you over a minion wave. When there are like one or two minions, sure it's possible. Also, it's not like pass-through skillshots are uncommon.
From standard mid-laners,
all have pass-through skillshots. There's more if you include other lanes.
What about nerfing Vayne's AA range to 525?
I think some people would prefer her mana costs be reduced a little.
Fair enough. It just feels like past level 6, she simply isn't allowed to try proccing her passive on certain opponents (Zed, Diana, Katarina, etc.) or they'll automatically script-kill her.
I might be in the minority opinion, but I wish you'd look at her mana costs on E before you buff the damage on Q (or the mana on Q)
Question is why would you want to buff Lux? Shes pretty strong the her abilities are dodgeable and she has no real escape. Unless Rito wants to actually break every single champ and item in the game, then that would make sense I guess.
I really don't think we should be pushing the limits on Lux.
pls no. I would rather not have her get buffed anymore. i dont need her getting nerfed because of LCS play