There needs to be a defensive state buff for all champs and tank items.

DragonShea·8/24/2019, 8:38:44 PM·2 votes·1,906 views

I've said in an old post but champs need a defensive buff to counter damage and mobility creep in the game. Right now if you don't have damage or mobility it's game over. That is a shitty champion design and as league was made to allow you to play whatever style you wanted, it's counter intuitive to make some champs more viable than others and make one stat more dominante than others, and that stat is damage, even more so than mobility, damage is the main issue of Leauge and it's clear that they can only buff champions by giving them more damage bar a few exceptions (Kled

Not only that, but tank items need to be more effective to counter X threat. I.e An anti assassin Item that give a physical shield, or item that reduces physical damage take that stacks and lasts X seconds are just some examples I can think of.

However I am gonna play devils advocate with the boards and say that people care more about complaining instead of disguising solutions, The only time this super-damage meta can end is if people get the discussion and get ideas going to deal with it.

11 Comments

overpoweredscrub8/24/2019, 8:57:30 PM1 votes

I wrote a post about that recently. Yes I do think it's stupid that tanks who stack health, armor, magic resist still die in 5 seconds. I think tanks need to be a lot more durable but only at the cost of losing a lot of damage. There are some games where if you equip armor, it reduces that character's attack output. I think league needs tank items to make you very durable similar to during the tank meta, but as a balance, the tank item needs to reduce the amount of damage you dish out so it's not like tank meta where tank items just made you so tough but you still were able to do a lot of damage. That's why things like fizz and akali tank was good because the tank items made them durable but didn't reduce their base damage so they were hitting hard with only 1 or no offense items.

boricCentaur18/25/2019, 2:09:24 AM1 votes

Tank times are fine well not counting mr items. Like the problem is the champions are just bad that's it.

Like a lot of champions use tank items and some tanks have been good recently meaning the problem is not with items. If the problem was items those champions would not build them.

Like riot needs to buff champions like maokai or poppy and not just buff them but break them that forces people to play tanks and will change the meta.

Like buff the damage early,lower the mana cost, things like that help them. Buffing items do nothing but keep the strong champions being strong.