There needs to be a defensive state buff for all champs and tank items.
I've said in an old post but champs need a defensive buff to counter damage and mobility creep in the game. Right now if you don't have damage or mobility it's game over. That is a shitty champion design and as league was made to allow you to play whatever style you wanted, it's counter intuitive to make some champs more viable than others and make one stat more dominante than others, and that stat is damage, even more so than mobility, damage is the main issue of Leauge and it's clear that they can only buff champions by giving them more damage bar a few exceptions (
Not only that, but tank items need to be more effective to counter X threat. I.e An anti assassin Item that give a physical shield, or item that reduces physical damage take that stacks and lasts X seconds are just some examples I can think of.
However I am gonna play devils advocate with the boards and say that people care more about complaining instead of disguising solutions, The only time this super-damage meta can end is if people get the discussion and get ideas going to deal with it.