Funny how Elise's E provides sustain and damages ... while it resets jungle camps (==> HPs reset)
That's stupid and counterproductive.
That's stupid and counterproductive.
Isn't Elise's human form E a cocoon that stuns and deals no damage? Her Spider form E is a repel that does no damage either, right? I don't see how either of these things provide sustain and damage...
It adds a % increase to elise's dmg and healing (dmg and sustain) for a period of time.
Ah, I see. My bad, I don't play Elise so I didn't know about these new changes or take notice of them.
i mean i get it but still the sustain is worthless tbh the extra damage on basics is pretty nice but i would like them to do damage over time much like teemos e.