Rengar in the new jungle

PRKcMakC6a·12/21/2014, 1:12:00 AM·1 votes·1,002 views

So, where to begin? We all know that the new jungle meta is more than likely here to stay. Now, Riot says they made all these changes for blah, blah, blah (paraphrasing for something you can read about). I am not a pro player. I will never be a pro player as I do find enjoyment in accomplishing more meaningful tasks (imo) in my life then just sitting and practicing a game for 16+ hours a day. So I decided to give Rengar a shot with the new jungle. Wow. It is so defeating, when your team constantly pings for ganks pre-level 6, and there is NOTHING I can do about it (too busy with 1/4 HP, LVL2, and no pots). Rengar is already very slow to get going. It is also difficult to get his fury up (which without he is a sub-par champ at best!), and this new, slowed down jungle makes it next to impossible to enjoy playing him. Sure it curbs his snowballing by forcing him to back after the first camp, and then again after a second camp. And then return with all your money spent on pots. But hey, rest of the team is fine...nobody ever gets counter-picked...nobody ever struggles some games and needs some help...they can wait. Rengar has become a support jungler. He is no longer the defining edge that some teams need. It's a shame to say this, but I am pretty sure I will no longer use him. Riot has become so enthralled with making so many new champs, new skins, new rift, new this new that...on and on and on (money, money, money for them from your pockets) that the fundamentals of the game are becoming so disturbed that it no longer functions with balance. It just all flashy bullsh#t. There are so many champs that just never get picked anymore, because who would use them when there are plenty of broken champs to choose from (ehem, Kat I'm talking about you). Here's a concept Riot, if it is an AD heavy champ, but squishy, make jungle creeps dynamic by making more difficult to kill, but less damaging. Conversely, if it is a heavily armored Vi jungling, the individual creep can identify her heavily clad armor, becoming more damaging but perhaps slightly easier to kill. Or something of that effect. The 'dynamic' jungle should be truly dynamic and not just scale based on the levels of champs, but on their individual abilities. At least, this is how I am perceiving it. Sure that's difficult to program, but you have managed to fix other problems. Of course there is room for abuse with the previous idea, but I am sure you can figure out how to stop that to (first champ to attack...nearest champs abilities...etc). Good luck Riot. I am sure you will see a new selection of 'regular' junglers this season like lee sin and kha zix from previous seasons, and you will be right back to where you started trying to prevent the very thing you had set out to do in the first place.

1 Comments

Rustling Bush12/21/2014, 1:37:45 AM1 votes

their is no more room for assassin junglers (except shaco, he can clear the fastest at lv 1 without help and stay nearly at full hp). only room for tanky and sustain junglers. so far this season, havent seen a single rengar jungle, just top rengars