Riot, don't give me players with 29% win rates because I've won 3 games in a row.

Freevageeter··2 votes·779 views

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This has got to be the most shit fucking system I've ever seen, it's literally fucking unwinnable as a jungler when your entire team is losing their lanes at the 5 minute mark. So god damn annoying sometimes.

6 Comments

Kai Guy7 votes

The enemy team that won, Their mid averages 23% win rate when playing mid. You also only won 2 games, vs folks with sub 40% win rates and your sitting at 3 games of ranked played. Your not even done with placements, dude do you not understand how a elo system works? FFS it doesn't have enough data on you to place you accurately yet, expect some Bullshit matches untill you have played more games.

NO MMR/ELO SYSTEM WORKS OFF TINY SIZE OF 3 FUCKING GAMES DOG!

Also elo is reactive not proactive so riot would have to create a entirely new matchmaker system to rig matches by looking to mismatch the game befor it even gets to lobby, that's a lot of extra work to accomplish nothing that cant be done with a MMR system, and no there is not good reason to use a proactive system compared to a self correcting reactive one to the point its easy to disprove any theory forwarded with some basic common sense.

Tldr, get off the bandwagon for rigged matchmaker, its showing up in every game with elo or mmr and forced 50% is as BS as Elo hell was. Some games cant be won, that's just life, accept it and do your best to tilt the odds in your win %s favor and always strive to improve your own play.

thefourtysn1 votes

I agree, but riot wants to que up players who were doing previously bad, and they need a good carry.

Dysnomia1 votes

Because MMR of the "one doing badly" is clearly indicating he deserves better rank than he is at the moment.

Kai Guy4 votes

@ThefortySN or any one else who wants to chime in. Why do you feel a simpler alternative, that there's just bad players on league and you will find them on your team sometimes is not the case?
Why the hell do folks feel its more realistic riot is trying to rig matches or add extra handicaps to folks climbing? Also why do folks think 3 is even remotely large enough as a number to be considered a streak? Why do folks think they will be protected from having shitty teammates?

Look Elo systems even with modifications for team play require a high number of games, 100s of them, to accurately place folks close to their true skill and their assigned mmr. When your dealing with 100s of games a "forced" 50% becomes the time your least likely to see a long streak Take a look at how often you can see strings of 2-4 flips even in a small 100 sample

Now if your good, if your winning more then you lose, if your win % is higher then 50%, get this, your actually more likely to see a win streak. WHOAH! MIND BLOWING. Now again if we set 3 as the minimum for a streak, which is already common as hell even at 50% your going to see streaks all over the place for wins. Yet any loss becomes a rigged game, if you happened to have a bad teammate.

Your setting up this scenario where any game loss after 3 wins because of a bad teammate is matchmaker wanting to punish you! an yall do this in a way that ensures its 100% true when your complaining about it by completely ignoring anything else. No ones sayin "OMG I had 5 wins then a really close game that we lost, RITO RIGGED DIS." No ones, "man I had a 20 game hot streak then I got super cocky and fucked up bad and single handedly lost the game for my team, MATCHMAKERS GARBAGE!" Its any time you lose a game after what ever you consider a streak = WTF matchmaker hating on me, because you only look for lost games with a bad teammate after a "streak" (again, to drive this home, 3 games is a grossly low number to use. Back in my day a streak meant I filled My entire match history with wins then screen capped it and posted it on to best friends FB wall with a friendly jab of GET TO MY LEVEL BRAH!)

And again, unless your at 100% win rate you will see either a more dramatic (high % = longer string of games) win streak or more frequent (over 50% resulting in more often to see strings of wins) break into a loss.

KVbqbFsC8e1 votes

I wish I had the luxury of only getting those players if I win 3 in a row.

Dysnomia1 votes

After 11 wins in a row i finally got matched with 12% win ratio Udyr who fed majestically 0-12 or so. I was at 60% win ratio then with over 200 games. Gamematching working as intended. Cancer inducing.

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